I love abyssal deadspace. It’s the most fun I’ve ever had playing solo in Eve. It’s also the most heartbreaking. There are times where due to the random nature of the pockets, your ship is just doomed to failure. And this is true even on low tier filaments. I had a great pocket (with no rewards) just this morning where two Vedmak’s were in the last room, and I went into structure on my bling-fit ishtar, and it was very scary but great fun. With some good overheats I was able to win, and all was good. Even my first HAC loss was due to my misplaying and picking the wrong targets to prioritize in a tier 3. That’s great.
However, I then lost my Ishtar on a level 2 filament I expected to blitz through because it so happened that all the spawns were frigates that for reasons beyond my understanding, none of my drones could track. It took me 12 minutes to get through the first room. Twelve minutes of knowing I was about to lose more than I’d made in all my time doing Abyssal content. The second room I got through in six by overheating my omindirectional tracking link to death. But the fact of the matter was, I knew from a minute in that I was doomed by the fit, the buggy allied drone AI, and the lack of helpful pylons. Which I could swallow a lot easier if it was a high tier filament.
Honestly, the gameplay in these things is FANTASTIC most of the time. Best in EVE, and I really want it to be iterated on and expanded. I’d love to see a version for small fleets of allied players. I’d love to see a version for battleships.
But it also too punishing randomly punishing in ways that good gameplay can’t overcome. I can’t get my drones to manually line up a transversal on speeding damiviks in a Dark filament room.
Ultimately, it was my fault for not bringing a depot and alternative fits. But it’s also simply too punishing, in an inconsistent unsatisfying way.
And as much as the EVE community loves mining salt and so on, if the gameplay experience of your players is too shockingly bad too often, they won’t keep paying to play. I came back to EVE to play this content. I started paying for it again, to play this. I can, thankfully, afford to keep doing it. I have spare ships. But so far the experience has been more negative than positive, despite the great design and atmospherics, despite the great gameplay, because the lower tiers are too randomly hard, and the quality of the loot is not high enough to justify what appears to me to be guaranteed losses at every level above 1.