Abyssal Market

So an idea thats been floating around for me is introducing an Abyssal Market in game where plays can sell Abyssal Modules and get a rough idea of what their modifies module is worth!

So far we do have Third party tools that does this but then to sell them you have to link the Mutamarket link on the contract, and it all seems a bit 2010 to me!

Instead there should be a market ingame that fetches this information for you and allows everyone to sell their modules and identify the cost of it, and would also allow things like zkill to identify the cost of an abyssal module when someone dies.

Cost of Abyssal-rolled modules are extremely subjective. What ingame formula should be used to give a price estimate?

And CCP won’t implement ingame features that “fetch” data from out-of-game third party tools.

There’s already a formula popularly used on Mutamarket that people use, could follow the same.

Also the way it’d “fetch” the data would essentially be the same way zkill can fetch data from markets to get a rough estimate on the price of modules when you kill something, so i imagine it’d work the exact same way for an abyssal market.

Also this idea is mostly to make the sale of modules easier, and easier to find a module you’d want instead of trying to a for instance “max rolled” mwd, it could be similar to the already implemented market where its sorted by categories.

Again this is purely an idea I doubt they’d implement exactly as stated in this post, they would fine tune it etc, just something that had been rolling around my head for a while! :blush:

Then you could still just display that “estimated value” at the item somewhere, but not sell them on the “market”. You’d still need to make contracts since many of their values just differ from each other. That is why you need to repackage things before selling them at the ingame market, you make sure all properties of the item are a 100% exact identical.

Maybe you misunderstood: All outside game “tools” or “websites” can fetch data from EVE Online via API/ESI. But not the other way round. EVE doesn’t fetch third-party data into the game, because that would open all doors from automated manipulation.