Abyssal PVP

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I agree, gate should spawn permanently

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Or they could acknowledge that instanced PvE/PvP in a sandbox is a critical design failure and remove the Abyss.

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^ How is this any different than FW plexes? I think the abyssal PvP should always be available just like FW plexes.

You do understand what instanced means?

Well, in my opinion, abyss pvp have turned into “ikitursa online”, not much left to say.

and before it was Vedmak online

Vedmak had it’s weaknesses, but Ikitursa WILL win if you can’t break it’s ramp. It’s double ramp bonus, while fun, is poor design. It should have been +50% ramp spreed and +50% or 25% bonus.

Is exactly designed for longer engagements, like 1vs1, thats why these days apyss pvp is:
ikitursa or die against one.

The main problem with the Iki is that it has a reststance profile exactly against its own damage type. It would make more sense giving it 50% across the board to match drifter dps type or amarr resistance profile like all the T1 ships and the zarmazd.

Even the Iki has weaknesses, it dies to Cerbs and Orthrus, even Curse can kill it, as its cap regen isnt as good as other hac.

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