I have contacted to GM CCP and they replied back suggesting me to use this forum. My first time in here so bear with me.

Character customization-
All that face customs, boots, clothes, hats, etc. That is left in the hanger as it’s not in use. it’s kinda in the way with a lot of other stuff such as modules, ammo’s, etc.

I have an idea about the hanger issue. I copied my message to CCP on here.

It’s a two thing suggestions.

  1. have all of those accessories such as clothes boots hats etc click “install” is to disappear from hanger and place it in character customization so those accessories isn’t in the way in hanger. if someone doesn’t want to keep one hat, then they can uninstall from character customization it will appear back into hanger in station they can give away or trash it or sell it.


  1. Create a new name in the inventor for those accessories stuff only.
    ship hanger-
    item hanger-
    delivery hanger-
    corporation hanger-
    plex vault-
  • character customization hanger-


I hope this idea work out
Thank you

This is what containers and/or filters, particularly “hide” filters, are for - they can be used clear clutter and better organize your hangar. I have a well organized hangar through use of both containers (which usually have accompanying filters so I can quickly select everything I want to dump in those containers) and hide filters (so I can survey everything except stuff I don’t want to see). Example: I have a “Vanity” container and a “Vanity” filter that allows me to filter all vanity items such a SKINs and Apparel and then once I select them all I dump them into that container.

Having an apparel vault akin to a PLEX vault also eliminates the freight risk of moving these goods, which would be a bad thing because such risk is, in fact, a good thing.

When you install skins, it goes into fitting list and disappear from hanger. This is the most excellent idea and I like it. The station container still in the way in hanger tho. This character Customization should be the same thing "install and it goes into character customization place and disappear from hanger. I meant all of it.

Skins are somewhat different though because they are considered a “license” and aren’t a physical item once assigneded to a player.

This is also assuming you activate the skin, but there are times when you would not activate it, such as when you’re planning on selling it or when you have spare because you activated an identical one previously.

You don’t need too many containers. Basically my set up, which is very neat, allows me to filter all my assets and dump everything into the respective containers and then my hangars are clear of everything except the containers themselves. I might have some specialized filters or I’ll create an unsaved search filter on occasion, but not often.

Here is how I organize my assets in my corp, for example:


  • It’s important to separate compressed from uncompressed/uncompressable raw materials because one is freight-friendly (in terms of ISK/m3) and the other is not. The uncompressed items can always be compressed to be freight-friendly
  • The reason I have so many BP containers is because we own more than 1,000 unique (non-duplicate) ME10/TE20 BPOs, so those BPOs and any copies we make from them are stored in those containers. Most players/corps would not have this many BP containers.
  • The stockpiles section is the most important part - this is what comprises most hangar junk, and it’s this junk that goes in these containers
  • The rare goods section holds a lot of misc. items that gets further sorted here. These containers don’t contain much but it helps find random items that I have low quantities of (eg. faction BPCs, tags, keys, etc)

There are filters some of the I use to help me sort out these things so I know what to dump in these containers (along with a few other filters)


Note that filters are sharable, so if you create a set of filters you can always share them with other chars like alts or corpmates, etc.

After I filter items and store the filtered goods in the respective containers, my hangar is almost empty excpet for items I plan on using at the moment (eg. ship fittings, stuff I’m freighting, etc)

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Archer points out the use of containers for good reason.

You can simply use a hangar container named “character customization” to put all of your character mods into.

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Very well organized, maybe I should do the same. If that character customization can’t be done then.

Thank you for your feedback. I tried :confused:


Never hurts to ask. Sometimes the easiest solution is put forward by another player who had a similar issue solved. :smiley:


Put stuff in a container > request major overhaul of a core system.

It’s always going to be quicker and easier to ask how other folks deal with stuff. :slight_smile:

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:red_circle: What is actually funny here is that these items would benefit from the possibility to inject them directly into a character so that they do not clutter hangars or containers. Skins, which are actually sellable items because people see them in space, should not be injected directly into a char, but clothing items that no one needs, that no one buys should be gone into some obscure menu.

And speaking of obscure. It is extremely obscure on how to put them into the character’s accessories/clothing selection in the char editor. There ought to be an option the right click menu on these to put them there from the hangar without having to open the Character Editor and sifting through all sorts of items there to put them on and then off and then close the CE just to get them in there.

similar my point. first i though of a clean hanger. [Archer en Tilavine] suggest about containers and well organize, i agreed

But problem is you have to take it out into a regular hanger to go into character customization which it is too much work.

Mine idea is what i have said at the beginning “install was the wrong word” the right word is “activate”

so, the activate can be de-activate to put back into hanger.

but if this can’t be done. then the containers is the second best option. :frowning: