The new Skills window
If you havenāt done the tutorial (old character for example), when you open the Skills window, you are default on Skill Plans ā Certified Plans window, and a big focus on AIR.
It says that your AIR program is completedā¦ when it might be not completed ā My alpha Caldari characters donāt waste their precious limited amount of Skill points into Armor Repairer. So I donāt train āRepair Systems I and IIā. So I didnāt train that skill, so it should not be marked as completed. I assume this is related to the tutorial, as this is when you are introduced to AIR, but then please remove the AIR Skill Plan if the tutorial is required, for characters that canāt do the tutorial.
If a player decide to create a new character, and to skip the tutorial (āTakes too long!ā or ā0 ISK = Waste of my timeā or āI know the game and Iām a freaking trillionaire, I can feed my new character!ā), then they are presented that AIR Skill Plan screen by default too.
A big NO for me, is that training System Repair I and II is mandatory to āunlockā any other career path skill plans.
If you absolutely feel the need to make the AIR skill plan mandatory, can you please think of (a) skill(s) that is relevant to all empires (for a new character, that is, considering this is your focus) ?
Again, that Armor Repairer (and skill book) as a reward for completing the tutorial will not serve the narrative that some empires are proficient in shields. Can you think of a reward at the end of the tutorial that serves all empire characters ? (or make it empire specific, like some Career Agents do)
Back to the Skill window.
At least, if I go into another section (Skill Catalog for example), if I close and reopen the Skill window, Iāll be shown the last window I had open. Good for that.
Iām kinda fine with the Skill Catalog view. Though it took me a little while to figure out where Space Command (and the others) was, as you changed in which order each subject are. Was it necessary to re-order them ? New players wonāt be bugged by that since they will not be accustomed to the actual Skill window, but it feels unnecessary to change the order for your existing players.
On that one new character Iāve created to try the tutorial, I have the Certified Plans unlocked. The presentation/UI interaction seems good to me.
Iām lacking time now and have to go, but is it possible to āimport/export to clipboardā a personal skill plan ? Like we do for fittings.