The Drifter Hive tutorial is good. It provides direction on the very basics of how the game functions and what the UI means. Aura is a handy companion and does clarify the ends and means of gameplay. My problem is her abrupt departure at the beginning of the Career Agent segment. It seems that she should continue to guide new players through potential career paths, not only illustrating immediate goals, but where players to take those activities in the future (like the naval parade scene with the Drifter gate key). If you choose industry, what does it mean you can build? Planetary colonies, citadels, etc? If you choose exploration, what can she tell us about wormholes, Drifters, etc? Being coached by a friendly AI on long term goals would be a big motivator in getting players invested, I think.
Also the opening voiceovers are good, but they can be a bit long winded. Just for future reference.
I tried the game in 2012 but thanks to Microsoft I can no longer access my old character. It turns out that starting from scratch was better, this process made getting back into the game much easier than I remember.