Allow Capital Ships, Supercarriers, and Titans in Highsec

Just another thought.

If we allow caps in high sec, we need cynos, so they will have to be allowed

So black ops can use cov ops cynos as well yah?

Also t2 bs pilots and faction bs pilots getting one shotted on undock by cheap fitted dreads and loosing billions.

Also to tackle super capitals we need bubbles so we would need to allow dictors and anchorable bubbles, which will be abused to hell by trolls

Or maybe ud like a single frigate to be able to tackle a super cap? Do you even understand the MASSIVE game changing mechanics that would need to be done.

So the entire eve community who get trolled and slammed into drag bubbles all day long will hate you.
The entire level 4 mission running community will hate you.
ICANP would fold faster than a wet tissue covered in puke

But yeh go ahead, this will be funny as hell watching peopl,e gank ur members left n right cause of you

Clearly you have not read this thread in its entirety. I already mentioned that I do not want cynos in highsec, mentioned that super weapons can be banned, and no time did I mention I want bubbles in highsec. Only change will be the ships themselves are able to take gates, no other mechanic is changed. They can still use fighters and weapons, but bubbles/superweapons are disabled as they are now, as are cynos.

I’m for Everything should be allowed everywhere. I say let it be.

Agreed

Dude did someone spike your eggnog? How can rorquals driving down mineral prices in HS be a good thing? HS corps that pay for themselves via moon mining would get butthumped so hard by rorqual’s stuffing themselves full of moon goo. The markets would absolutely collapse because of oversupply, it’s basic damn economics.

1 Like

hahahaha

You are so dumb, Super capitals cannot be tackled other than using dictors so…

hahahaha

He doesn’t get that at all, Emperor Sabus wants Rorq fleets at his commond bud, all hail the emperor

Not chiming in the overall conversation between you two, but I wanted to point something out: now that capital ships can take gates, there’d be no need for cynos in hisec if we allowed capital ships to operate there. They could jump out to cynos lit in low/null, sure, but in hisec they’d be stuck taking gates like peasants.

I’ve seen a few different proposals to allow capital ships in hisec (and even have one of my own floating about still), but I can’t recall seeing any that call for hisec cynos, not even the topic at hand.

It still begets the point. That allowing this to happen would be pointless. the ramifications to the economy would be devestating. he just can’t see past his dream of a fleet of rorqs mining in high sec, he wants all the content of null sec without the risks

RISK VS REWARD - period, there is no other argument and this thread is pointless. If you want to fly caps, go to null/low/wh’s - it’s that simple

2 Likes

Not trying to derail this topic (I tried to get it merged with mine months ago, but CCP didn’t reply), but go give the topic I linked a read. It’s an interesting counterpoint to the discussion going on here.

I wholly agree that unrestricted access to hisec for all capital ships would be a horrible idea. Too many game mechanics would break and the balance of power would permanently shift in favor of large blocs. But more limited access for lower-tier capital ships with certain risks associated with it may be an interesting change.

We have low tier capital ships in high sec, the Orca. It’s just silly this thread. Null Sec is “end game” content or as end game in eve as you can be which is to say not at all, it’s just silly this idea. It’s always been Risk vs reward and it always will be

I’m a fan of this notion myself, and when I proposed tweaking capital ship access, I did it in a way that either A) rewards hard work or B) offers a lot of risk to pilots. You either need very high faction standings to enter hisec in a capital ship (dread or carrier only) or you go suspect and faction NPCs start shooting you.

But over time my underlying rationale has become more economic in nature. The EvE economy exists in a state of perpetual accretion; more stuff gets built than gets blown up, so massive stockpiles of everything just build up over time. There are various ways to combat this (no pun intended) and one is to offer more opportunity to blow things up. So, allowing certain capital ships (dreads and carriers only) into certain regions of hisec (0.7 and lower) in a way that makes operating them risky (perpetual suspect or having earned high faction standings) would provide more opportunity for capital ship losses and help, hopefully, deplete some of the massive stockpiles of capital ships laying around New Eden.

But there are limits. Rorqs in hisec would just completely throw off the industrial and economic balance of the game, Titans and Supers come with far to many modules and mechanics that aren’t compatible with hisec, and allowing capitals everywhere (especially trade hubs like Jita, Amarr, etc.) would be a nightmare. I’m on the fence about FAXes; they’re the same overall “tier” as carriers, but allowing them in hisec would all but force folks to use dreads to assault structures, and I don’t want that.

We share a lot of the same concerns, but I see some opportunity to poke around the edges of what would be game-breaking and maybe create some new content.

Seriously, I cover this in much more detail in my other thread.

I would agree should you be a constant suspect in high sec as a capital pilot and that if you undocked you had to wait 15 minutes before being able to re-dock making it a real risk to use them.

But then this would go against the “choice of a criminal act” and if its a criminal act to fly one, were is concord and does the navy shoot u as well?

So many questions and i dont have the asnwers

I would love it.

CCP please!

1 Like

This is probably the reason why CCP didnt merge your two threads.

What Sabus Narian is proposing, is so different, and so game-breakingly stupid, than your proposal.

He wants full, unfettered super, titan and rorqual access. No nerfing, no suspect timer, nothing, because those would somehow be too complicated. He thinks that requiring 300 players to gank a capital is okay and isnt a problem. He thinks that rorqual mining in hisec is good because it would mean dirt-cheap ships for everyone.

Everything about his proposal is so insanely stupid, that i would think it would be better if CCP just let it go on, separate of yours.

If CCP combined your threads, you would be bunched up with Sabus Narian, and that isnt a good idea.

2 Likes

Okay. So where are the replies to my posts that would refute what I said?

Oh, and incase you made a mistake again, and wanted to say “Stealth bombers” instead of “Smartbombers”, again, no.







Stealth Bombers are very commonly used in ganks.

1 Like

I would love it.

CCP please!

I second this :slight_smile:

Dude did someone spike your eggnog? How can rorquals driving down mineral prices in HS be a good thing? HS corps that pay for themselves via moon mining would get butthumped so hard by rorqual’s stuffing themselves full of moon goo. The markets would absolutely collapse because of oversupply, it’s basic damn economics.

Highsec only has the basic moon goo, and I think it should stay that way, adding all the ores to moons will simply nerf nullsec and lowsec. As for the minerals, there is already an infinite amount of minerals in highsec if you count the emerging conduit sites, and the belts. You may be able to mine it all, including unused moons, but it is a large quantity.

As for cheaper ships/assets/minerals, since when is that a bad thing? Do we complain when prices drop in real life economies? Damn a new car costs 20,000 USD, I miss the days when it was 70,000. Cheaper assets means more pvp and fun, since losing your ships does not impact the wallet as much. If your concerned about prices, encourage more pvp, that always raises the price.

hahahaha

You are so dumb, Super capitals cannot be tackled other than using dictors so…

hahahaha

It’s called warp scrams and disruptors. They do have a say 20+ warp core strength, but a fleet fitted with scrams or small gang with two or more can easily point it. You don’t need bubbles or a dictor to tackle a super.

You call me dumb? You need 34 points fo strength to scramble a super cap u dumbass

So, allowing certain capital ships (dreads and carriers only) into certain regions of hisec (0.7 and lower) in a way that makes operating them risky (perpetual suspect or having earned high faction standings) would provide more opportunity for capital ship losses and help, hopefully, deplete some of the massive stockpiles of capital ships laying around New Eden.

I disagree, leave highsec the way it is, having restrictions on highsec capitals will not result in balanced areas. We don’t restrict capitals based on truesec in null, neither should we restrict in highsec based on sec status. As for faction standings, leave them as they are, if you farm a faction with your carrier in missions, and enter their space with -10 standing, then let the police kill you, with buffed spawns.

Seriously, I cover this in much more detail in my other thread.

Problem is your thread is much more limiting in its proposal, why not cover your views here, where the argument encompasses full addition of capital ships. Can even merge your thread with mine if you want.

25 points or more to tackle a Nyx…

U really should read up on stuff bud :slight_smile: