Allow Capital Ships, Supercarriers, and Titans in Highsec

Are you stupid??

Even i know that you get a personal contract for Supers and Titans…
They are not on open ended contracts!!

Remember there are many alliances that have a ‘coalition’ only rule, you can still buy a super being sold to the alliance that your a part of.

Not supporting your unbalanced and game-breaking idea does not mean that I think that capitals and supers need to be removed from the game either. They have a place in low/null and w-space, but do not belong in highsec.

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Not supporting your unbalanced and game-breaking idea does not mean that I think that capitals and supers need to be removed from the game either. They have a place in low/null and w-space, but do not belong in highsec.

So your for nullsec having an immense inherent advantage versus the majority of the rest of the game, which only widens every day?

I agree that there are issues in nullsec farming that need to be fixed, but removing capitals is not the correct way to do it. Neither is adding capitals to highsec.
Nullsec by design is supposed to have better rewards as it also has more risk. Highsec has always been the place where majority of the characters in Eve are, but that number isn’t a reason to break game balance.
You aren’t forced to live in highsec, that is your own choice. It also means you don’t get to use capitals.

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I agree that there are issues in nullsec farming that need to be fixed, but removing capitals is not the correct way to do it. Neither is adding capitals to highsec.

Since we at least agree that there are issues, what would you say is a reasonable fix to them?

Nullsec by design is supposed to have better rewards as it also has more risk.

We agree, you have richer space, both in anomalies, ore, moons etc in nullsec, but the draw is you can be attacked anywhere at anytime, and you lose a lot of things. However if you have capital umbrella concord, and a capital ship, you can extract this wealth with minimal risk, since nullsec has become much more safer, not only because of the umbrella but apps such as near2 or intel channels, highsec needs a buff to bring it up a few pegs. Nullsec still makes more money, but highsec gets a buff in the ability to own and use capitals to more efficiently do highsec activities.

You aren’t forced to live in highsec, that is your own choice. It also means you don’t get to use capitals.

Says who? Highsec players can ask for capitals, give good reasons why they should have them, and hope to see CCP meet their requests. Nullsec has done this since the beginning of the game, why is it suddenly bad if highsec does it?

Not the topic of this thread.

Highsec does not need a buff, nullsec needs a nerf.

You can ask as much as you want, but it doesn’t mean it’s a good idea.

Not the topic of this thread.

I would’ve countered using the argument of this thread as my point, but you are correct.

Highsec does not need a buff, nullsec needs a nerf.

Last time they tried that nullsec cried and whined, highsec needs a buff to be more balanced compared to the uber strong nullsec.

You can ask as much as you want, but it doesn’t mean it’s a good idea.

Sure it is, those who live in null and wish to see the status quo remain however are very much against this idea.

He must’ve read this thread and acted upon it too early! Can’t wait until such ships are in highsec.

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If the current issue is too much ISK being generated, then adding more ISK to ANY part of the game is not a wise idea.

I don’t live in nullsec and it’s still a bad idea.

If the current issue is too much ISK being generated, then adding more ISK to ANY part of the game is not a wise idea.

Nope, more isk can be easily countered with sinks that players like to use, like Hypernet. Nerfs anger those who you are nerfing, if you buff without nerfing anyone to balance the scales, and introduce sinks, say a PLEX or isk fee to allow the capitals to enter highsec, renewed each time the capital leaves highsec and wishes to return, you get a happy playerbase with no nerfs. Or you remove capitals, which is a hard nerf.

I don’t live in nullsec and it’s still a bad idea.

Where do you live then, and why do you think its a bad idea?

You cannot just buff everything all the time to fix issues. That is how you will break things in the long term. It’s part of the reason we are in this mess currently.
No capitals in highsec. They do not belong there. And again, I do not think that removing capitals from the game is a good idea either. You somehow seem to think this is either or -deal, which it isn’t.

I’m fairly certain I have said many times already why it’s a bad idea.

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You cannot just buff everything all the time to fix issues. That is how you will break things in the long term. It’s part of the reason we are in this mess currently.

However past experience shows that nerfs cause massive player anger, for example blackout, which was a reasonable nerf to the nullsec question, was repealed due to massive player protest. So the way forward is buffs followed by more sinks to counter them, that way the players are happy, and the economy is strengthened through increased velocity of isk and removal of isk.

No capitals in highsec. They do not belong there.

Because people like you wish them to be limited to lowsec and nullsec only, where only a select few get to enjoy them?

And again, I do not think that removing capitals from the game is a good idea either.

I see, let’s keep capitals only for lowsec and nullsec, who you already admit are disproportionally buffed to the point that it is an issue.

You somehow seem to think this is either or -deal, which it isn’t.

You have three choices, status quo.

Remove capitals from the game.

Allow High/Low/Null access to capitals.

Anything else buffs nullsec at the expense of the other regions, which I believe you allude to in wanting to nerf capitals, but keep the status quo as is, a nerfed capital is still a massive advantage to null compared to highsec.

Nullsec suffers from an over powered alliance situation. No one can useat the blocks, and no one can hope to amass the army to unseat them, because to unseat an empire you need a fleet of capitals, especially titans and supercarriers, to get those you need sov, and to get those and maintain them you need capitals. Hence the issue.

Capitals in highsec however, allow factions to slowly amass armed forces, allowing for the ability to invade nullsec if player desire wishes it.

Lets make the meta Titan and Rorq.

It already is, why restrict highsec to an inferior meta however?

We’ve already discussed this, the KIDDIE POOL?

Maybe if you want to drive a ski boat you should leave the KIDDIE POOL?

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Of course people get mad when you nerf things. They don’t want to give up the advantages they currently have. It is still the right way to fix certain kind of things to avoid issues that plague other games that just constantly buff everything.

Because that is where they are designed to be, where the game-mechanics support their creation and usage. How many can use them is not a topic of balance.

Capitals are only part of the reason things are not good in nullsec. Allowing them into highsec would only cause more issues to the game, not somehow fix them.

Capitals do not belong in highsec. Nullsec is supposed to have an advantage over highsec in this manner.
Nobody is going to take over null from highsec and nobody is going to be amassing supers or titans in highsec as nobody is going to be selling them outoside of their respective coalitions because nobody wants to be killed by a super or titan that you yourself built.

Again, you can feel as entitled as you want, but getting capitals in highsec is a stupid idea and would only cause issues and not fix anything (real of imagined) in the game.

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We’ve already discussed this, the KIDDIE POOL ?

Maybe if you want to drive a ski boat you should leave the KIDDIE POOL ?

I thought eve was one great sandbox, or Olympic sized pool. Now it’s divided?

Of course people get mad when you nerf things. They don’t want to give up the advantages they currently have. It is still the right way to fix certain kind of things to avoid issues that plague other games that just constantly buff everything.

Then severely nerf nullsec to counter the immense advantage that they currently have, but I don’t think you’ll be for that. Nor will you be for having capitals in highsec to buff it to compensate for the massive advantage nullsec has currently.

Because that is where they are designed to be, where the game-mechanics support their creation and usage. How many can use them is not a topic of balance.

Game mechanics support capitals in highsec just fine, concord applies the same, and the sites are slower to find compared to nullsec. It is balanced for their introduction.

Capitals are only part of the reason things are not good in nullsec. Allowing them into highsec would only cause more issues to the game, not somehow fix them.

I disagree, capitals are the crucible where all the problems in null begin, you either make more people able to have them to encourage pvp, or you remove them from the game.

Capitals do not belong in highsec. Nullsec is supposed to have an advantage over highsec in this manner.

Capitals were introduced into nullsec until the weak concord at the time necessitated their removal, now that concord has been strongly improved over the years, that reason is no longer needed. Nullsec now has concord and a host of other advantages, highsec needs some of them if the game is to be healthy.

Nobody is going to take over null from highsec and nobody is going to be amassing supers or titans in highsec as nobody is going to be selling them outoside of their respective coalitions because nobody wants to be killed by a super or titan that you yourself built.

Sure they will, where do all of the Hypernet capitals come from? You don’t think alliances will spring up specifically to construct capital ships for highsec buyers, or that highsec players will not form alliances with null players to protect their producers? Some alliances restrict selling outside of their alliance yes, but that can be worked around by throwing an alt into the coalition, buying the ship, then asset safety the ship down. And that is only for those that refuse to build the ships. Finally, if the problem becomes too severe, CCP can simply allow for Sotiyo to be built and the supercarrier rig to be activated, in lowsec or highsec, negating the problem entirely.

Again, you can feel as entitled as you want, but getting capitals in highsec is a stupid idea and would only cause issues and not fix anything (real of imagined) in the game.

Again you keep saying this, but how will it cause issues and not fix anything, only reason you gave so far is that I’m entitled.

You sure about this? What if a war is declared on the owner of the sotiyo? A solution could be to make sotiyos invulnerable in low sec and high sec, or make it so that you can’t declare war on a corp that owns a sotiyo in high sec. Other structures would still make a corp eligible for a war dec.

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You sure about this? What if a war is declared on the owner of the sotiyo? A solution could be to make sotiyos invulnerable in low sec and high sec, or make it so that you can’t declare war on a corp that owns a sotiyo in high sec. Other structures would still make a corp eligible for a war dec.

I wouldn’t be in favor of sotiyo citadel immunity because spam will just become annoying, better solution is to have a dedicated highsec NPC ‘capital factory’ that allows you to build capitals, including supers and titans, with a 20% tax rate to balance the immunity safety. Also helps as an isk sink, since you pay a few billion for each high end capital you construct. Evading the tax is possible with sotiyo naturally, but it can be destroyed before your ships are finished.

All that would achieve is make RMT with ships way easier.

I disagree, if you want to RMT with high end assets you can already do that with PLEX, AT ships, high end BPO etc. You can easily use high end deadspace modules for that as well, having capitals in highsec won’t make any difference in terms of RMT.

In HS they will be a content dampener - staging HS wars will become that much harder and group with most caps/supers wins.

Yes wars will be more difficult with the introduction of capitals, but provided that they are entirely avoidable if you forgo citadel ownership in your corporation, and the increased amount of wealth/fun that you can have because of access to capitals, this change is an acceptable one in my eyes.

If anything supercapitals and rorquals should be banned from LS as well.

I say this often, but if you want to improve the situation through bans then you should ban them from the game, give a flat isk/mineral payment to anyone who owns them and delete them wherever they may be in the game, that’s the only way you get balance, failing that you introduce them everywhere so everyone has the opportunity to own and use them.