I am sure CCP cares. Especially about spending time and effort to do things that would degrade the quality of their product.
I am no expert on such matters, but for the most part it seems to me that efficient production of these cheaper items, even if it makes them cheaper in the long term, wouldn’t have a negative effect on the economy as a whole. Items that benefit from this seem to be the cheap and disposable type and if they’re put to more frivolous use they would sink some quantity of material out of the component/mineral market.
However, I am not an economist or a behavioral analyst. My belief is that the effects of this would be relatively slight. While having a schlode of BPCs is an inconvenience for me, it is not something I can’t deal with, and I’m not opposed to leaving the market of those products to those who are willing to endure more tedium than I am.
In summary, this is a convenience I would appreciate for my own purposes, but not if it comes at the expense of the game economy or at the expense of a significant subset of players who do not have the means or motivation to maintain 100% uptime on their production slots. I do not think that would be the case, but better safe than sorry, so I appreciate any attempt to bring to light potential negative side effects, or to enlighten me if I have failed to consider or understand something.