Alphas can only learn 37% of the skills in EVE, and most of those only partially

Yep, I worked it out in an Excel document. There are 464 skills total, with 172 (37%) that are trainable to some level by Alpha clones.

Here’s a list, if you’re interested:


  • Armor Layering
  • EM Armor Compensation
  • Explosive Armor Compensation
  • Hull Upgrades
  • Kinetic Armor Compensation
  • Mechanics
  • Remote Armor Repair Systems
  • Remote Hull Repair Systems
  • Repair Systems
  • Thermal Armor Compensation

Corporation Management

  • Corporation Management


  • Amarr Drone Specialization
  • Caldari Drone Specialization
  • Drone Avionics
  • Drone Durability
  • Drone Interfacing
  • Drone Navigation
  • Drone Sharpshooting
  • Drones
  • Gallente Drone Specialization
  • Heavy Drone Operation
  • Light Drone Operation
  • Medium Drone Operation
  • Minmatar Drone Specialization
  • Repair Drone Operation

Electronic Systems

  • Electronic Warfare
  • Propulsion Jamming
  • Sensor Linking
  • Target Painting
  • Weapon Disruption


  • Advanced Weapon Upgrades
  • Capacitor Emission Systems
  • Capacitor Management
  • Capacitor Systems Operation
  • CPU Management
  • Electronics Upgrades
  • Energy Grid Upgrades
  • Energy Pulse Weapons
  • Power Grid Management
  • Thermodynamics
  • Weapon Upgrades

Fleet Support

  • Leadership


  • Controlled Bursts
  • Gunnery
  • Large Energy Turret
  • Large Hybrid Turret
  • Large Projectile Turret
  • Medium Artillery Specialization
  • Medium Autocannon Specialization
  • Medium Beam Laser Specialization
  • Medium Blaster Specialization
  • Medium Energy Turret
  • Medium Hybrid Turret
  • Medium Projectile Turret
  • Medium Pulse Laser Specialization
  • Medium Railgun Specialization
  • Motion Prediction
  • Rapid Firing
  • Sharpshooter
  • Small Artillery Specialization
  • Small Autocannon Specialization
  • Small Beam Laser Specialization
  • Small Blaster Specialization
  • Small Energy Turret
  • Small Hybrid Turret
  • Small Projectile Turret
  • Small Pulse Laser Specialization
  • Small Railgun Specialization
  • Surgical Strike
  • Trajectory Analysis


  • Cruise Missiles
  • Guided Missile Precision
  • Heavy Assault Missile Specialization
  • Heavy Assault Missiles
  • Heavy Missile Specialization
  • Heavy Missiles
  • Missile Bombardment
  • Missile Launcher Operation
  • Missile Projection
  • Rapid Launch
  • Rocket Specialization
  • Rockets
  • Light Missile Specialization
  • Light Missiles
  • Target Navigation Prediction
  • Torpedoes
  • Warhead Upgrades


  • Acceleration Control
  • Afterburner
  • Evasive Maneuvering
  • High Speed Maneuvering
  • Navigation
  • Warp Drive Operation

Neural Enhancement

  • Biology
  • Cybernetics
  • Infomorph Psychology


  • Industry
  • Mass Production

Resource Processing

  • Gas Cloud Harvesting
  • Mining
  • Mining Upgrades
  • Reactions
  • Reprocessing
  • Salvaging


  • Armor Rigging
  • Astronautics Rigging
  • Drones Rigging
  • Electronic Superiority Rigging
  • Energy Weapon Rigging
  • Hybrid Weapon Rigging
  • Jury Rigging
  • Launcher Rigging
  • Projectile Weapon Rigging
  • Shield Rigging


  • Archaeology
  • Astrometric Acquisition
  • Astrometric Rangefinding
  • Astrometrics
  • Hacking
  • Survey


  • Science


  • EM Shield Compensation
  • Explosive Shield Compensation
  • Kinetic Shield Compensation
  • Shield Compensation
  • Shield Emission Systems
  • Shield Management
  • Shield Operation
  • Shield Upgrades
  • Tactical Shield Manipulation
  • Thermal Shield Compensation


  • Connections
  • Criminal Connections
  • Diplomacy
  • Distribution Connections
  • Mining Connections
  • Negotiation
  • Security Connections
  • Social

Spaceship Command

  • Amarr Battlecruiser
  • Amarr Battleship
  • Amarr Cruiser
  • Amarr Destroyer
  • Amarr Frigate
  • Amarr Industrial
  • Caldari Battlecruiser
  • Caldari Battleship
  • Caldari Cruiser
  • Caldari Destroyer
  • Caldari Frigate
  • Caldari Industrial
  • Gallente Battlecruiser
  • Gallente Battleship
  • Gallente Cruiser
  • Gallente Destroyer
  • Gallente Frigate
  • Gallente Industrial
  • Mining Frigate
  • Minmatar Battlecruiser
  • Minmatar Battleship
  • Minmatar Cruiser
  • Minmatar Destroyer
  • Minmatar Frigate
  • Minmatar Industrial
  • Spaceship Command

Structure Management

  • Anchoring


  • Long Range Targeting
  • Signature Analysis
  • Target Management


  • Broker Relations
  • Marketing
  • Trade
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So, I appreciate you taking the time to type this up for us, but there’s already a list that also includes what level you can train all the skills to. :grimacing:
No P2W

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Heh. Oops! Didn’t know that was there. Thanks for pointing it out!

Probably too many, Not sure they should have medium T2 spec’s.

Literally Pay2Win

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Good, pay up if you want full access to a SUBSCRIPTION BASED VIDEO GAME.


37% of the skill names, sounds too good for a demo version
but less than 4% of the total sp
all’s well, it’s a demo.

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pay to play, not pay to win… you want all skills sub…that simple.


You can go to every ultra-pay2win game in existence and find the equivalent of you making excuses that it isn’t.

But it actually is.

It would not be if the sub was the only way to play. But now it is advertised as free2play with the free tier being completely inferior to the payed one. It’s literally pay2win.

I don’t say that because I hate the game. I say that because it’s true and EVE will just get worse if we constantly defend their stupid monetization crap that makes this once so awesome game look to everyone outside the community like the bastard child of a mobile game and a pachinko machine.

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I got an idea bring back level fours for alpha characters and to balance that take away the free ship insurance

so get rid of alpha clones then…


Totally fine with that. But as long as that isn’t the case I will rightfully call it pay2win.

ship insurance isn’t free… and no alpha’s don’t need level 4’s…

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Get rid of Alphas and go back to a 2 week trial like we used to have. If you want to play past that point, get a subscription…


Roll back to no t2 weapons thanks

Depends on your definition of win of course. An Alpha could still take on a Omega and kill them through good planning, execution, skill. Or mine more / explore more. I get the argument that an Omega can train skills to a higher level. Plus your argument doesn’t hold true for Alpha vs Alpha engagements even if you disregard the other points.

He is right you know

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Yeah as I have seen numerous times, here and on other games with extremely obvious pay2win mechanics, that a lot of players will go to really great lengths to define “win” in a way so they can keep their delusion that their game isn’t actually pay2win.

All you do with this extremely obvious excuses is help reinforce CCP’s bias that this is all just fine and they can happily add more monetization to further dilute the whole gameplay. You must really hate this game if you think that is a good thing.

So why not be honest and call it for what it is? You don’t scare away new players with it, they are not biased and will recognize it as such anyway the moment they enter the game.

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Seeing as I can kill omega characters with my alpha wouldn’t that make it pay to lose?

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:facepalm: seriously