An idea for the damage control

My idea is to remove some of the resistance and add a passive armor and structure repair

What’s the intention of that change?

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Don’t really see why this is needed, but leave the damage control as it is. Make this idea of yours a separate module…

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In case you select not to use any active repairs , at least you have some way of slow repair so you don’t have to find station to do repairs

Mobile depot has this covered.

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