An idea for the damage control

My idea is to remove some of the resistance and add a passive armor and structure repair

What’s the intention of that change?


Don’t really see why this is needed, but leave the damage control as it is. Make this idea of yours a separate module…

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In case you select not to use any active repairs , at least you have some way of slow repair so you don’t have to find station to do repairs

Mobile depot has this covered.

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