I hear many veteran players talk about the old player run casinos like SOMER Blink and other such groups with nostalgia. And many people complain about a massive amount of isk in the game world, caused by excessive faucets and not enough sinks. So why not make an ingame casino? Accessible by a Neocom tab like Project Discovery is.
Firstly it can be justified by current events. Historically, lotteries were done to help raise revenue for wars or massive projects, and even today it is a good tool for governments to raise taxes. Thus the empires, due to the triglavian threat and perhaps necessity of upgrading their military fleets and infrastructure, decide with CONCORD support to open a lottery for the capsuleers to funnel their immense wealth for the good of New Eden.
How it could work. SOMER Blink ran by buying 12 or so tickets for an item, and once the tickets were filled, the item was payed out to whomever won. Since this is a feature designed to curb excess isk, the rewards can be lump sums of isk, or standings to the respective NPC corporations or factions. Let’s say capsuleers play to get a billion isk. CCP would make it so that the tickets in total equal 1.1B isk, once its filled, the prize is calculated and payed out. 100m isk is thus removed from the economy, and players can get their gambling itch scratched without new isk or assets introduced to the economy, and have trillions flow out of the economy, creating a massive isk sink.
What does everyone think? Is it a valid strategy for curbing inflation? What do you think could be done to improve upon this idea?
EDIT: Not sure why this was flagged as inappropriate, I see nothing here that is " offensive, abusive, or a violation of our community guidelines"