/signed
Dear CCP,
we love and we hate it to be permanent outraged. I would prefer to be outraged over some EvE related stuff, I am tired of being outraged over stuff that plays with every emotion you have build up with us over the past 15 years+.
We really want to love you again, please stop hurting us
Well said. Fully agree. Signed
Fully agree with the OP
/signed
I fully support this letter.
Do yourself a favor and look at the cargo hold and whatâs fittedâŚ
There are two.
I started playing this game in 2006. I remember joining a mining corp and jet-can mining in a catalyst fitted with mining lasers. Shortly after, I trained to use a retriever. It doesnât take that long to train to use one. I have started several new accounts with the intent of using them for mining. Sometimes, if I was impatient, I would buy PLEX with cash to sell for ISK in order to buy skill injectors. There is already a path to skill up new characters without actually doing any training. Iâm a professional miner and mining is my main activity I do to earn ISK. However, now, I donât sell my ore on the market, I use it to build stuff.
I can see that a new player can be overwhelmed with all the options available to them when starting out. This game does have a bit of a learning curve. However, I do think it is going overboard to sell to a new player a completely fitted ship. I have thought about buying a retriever BPO and selling ships. Who will buy the ships I build when my customers can just buy them already fitted directly from CCP?
I can see that CCP wants to give new players a taste of what mining with a barge is like. However, instead of giving them the fitted ship, why not give them some PLEX that they can sell for ISK and teach them how to buy the ship and fittings from the market? You know that saying, âGive a Man a Fish, and You Feed Him for a Day. Teach a Man To Fish, and You Feed Him for a Lifetimeâ Teach new players how to play EVE and fit their ships properly. Show them how to do it. What CCP seems to be teaching new players is how to pay cash to buy already fitted ships. What does the new player learn from this? They learn that if their wallet is fat enough, they can buy anything they want in EVE with cash. It seems that CCP is just fine with that.
Welcome to the penultimate stage of a corporate life-cycle. To wit:
Stage 1: create a new product, which creates a new market and customer base (invention)
Stage 2: now that the market and customer base exists, improve the product to retain customers and bring in new ones (innovation)
Stage 3: youâve lost the dev skills you need to keep improving the product, so all you can do is find new ways to get more money out of the customers you have (stagnation/monetization)
Stage 4: customers get fed up with getting soaked for more money, leave, the product is both worse and more expensive, and your customer base collapses (death spiral)
Weâre crossing into Stage 3. Every game company that canât resist the temptation to monetize a stagnant player base and get that sweet pay-to-win cash ends up there, and the slide into Stage 4 is inevitable.
I wonder if CCP will pull back and get their â â â â together, or whether theyâve just given up.
I started playing jan19 and even since this relatively recent date I have seen ccp move the game from an open world sandbox to a game where people are genuinely afraid to try a new playstyle, after all, why focus and train into a style of game play or invest billions into getting set up in a new enterprise that isnât âfarm abyssals to run proving groundsâ when at any moment CCP could remove said gameplay from eve all together while adding no new activities to replace them; Instead players try sticking with an ever dulling experience and eventually stop logging in because any time they try something new to them, sods law its the one under the chopping block that month.
This latest ship for cash grab by ccp is just another way of removing something from inside the sandbox so they can put coins in their pockets.
How much longer can this game survive if the people driving the boat are intentionally aiming at iceburgs.
The only reason people in my circle still play is because of the friendships weâve made despite CCPâs willingness to kill their own game by exsanguination. Nobody i know trusts CCP, and any good will that remains or that the walk back of SS nerfs has brought in will be short lived as CCP consistently find new and interesting ways to annoy their customer base into logging off.
Out of curiosity, what was âremovedâ?
You can write as much as you want, tournament ships will be sold for $ soon.
I am unhappy CCP is selling fitted ships, I support the open letter.
And perhaps not surprsing, the âprospector packâ doesnât even contain a Prospect.
Co sign
CCP,
You just made some goodwill and what you do next is off course piss off all of the players with this stupid pack⌠All this pack did is paint huge target on any Retriever thatâs mining in HighSec at the moment. Getting ganked in ship you paid 25$ is good NPE I guess
How long until you start selling Marauders and Capitals for money?
/signed
Long have I waited for a forum post like this one, and I agree 12/10.
Having four accounts with one that is heavily focused in industry, these changes have not been welcomed at all. The mining changes are some of the most stupid Iâve encountered over the last 11 years of playing Eve.
With that said, I have a few topics that Brisc, the other CSMâs, and the rest of us should address:
Change for the sake of change, isnât.
The changes being made have had little to no positive benefit, and in most cases have made a negative impact on the game. Having a character that is heavily invested in industry, I now have several dozen mining crystal BPOâs that are literally all the same.
There was no refund of the ISK that Iâve invested, not just buying the BPOâs but what it cost to do the research on them. Instead, I now have several BPOâs that are all the same and are basically worthless because anyone that had these BPOâs is in the same position that Iâm in - a ton of the same BPOâs.
Another change thatâs not been well received is âore/mineral scarcityâ and increasing the requirements to build certain ship types. Right now it costs more, ISK-wise, to build a ship than to buy one - and I want you to read it again:
It costs more, ISK-wise, to build a ship than to buy one.
On the low end Iâm looking at a 15% to 20% loss when I build certain ships compared to buying âold new stockâ thatâs been on the market or that was built before the changes. Now that youâre introducing this âProspectorâ pack you could effectively kill a segment of the player controlled market. And we end up here, buying ships and items with real money - the one place the CSMâs didnât want this game to go.
One of the best examples I can provide for a failed change is the âUser Inventory/User Interfaceâ change made several years ago. It took you guys 9 months to sort it, even after the players tested it on SiSi and told you with a very resounding âNoâ that it wasnât working and needed more dev time. And the player base suffered. And you didnât listen.
Content for the sake of content, isnât.
The recent patch released without the required BPOâs being seeded in the market is just another example of bad QA/QC, and whatâs worse is this isnât the first time itâs happened. You canât make a change and then not provide the items, whether itâs via the BPOâs or seeding the market via the NPC stations. You also cannot expect everyone to be âhappy happy joy joyâ when they canât buy or build the items.
Another example of this is the Doctor Who event, which required a patch itself because the M-79 materials needed from the level two sites to use in producing what was needed to access the level three sites. It wasnât available because you forgot to put it in.
You guys at CCP are fantastic at showing the world why QA/QC exists, and that youâre not doing it.
CCP doesnât know their game, and doesnât listen to the players
The sad part is itâs crystal clear to a vast majority of players that CCP doesnât know how to play Eve, and the truth is the player base would be okay with it⌠if you listened to us.
Many changes that have been proposed by the Devâs and tested by the players have had a lot of feedback detailing why itâs not working, or the issues surrounding the proposed change, and why in a lot of cases it needed more work or should be tossed. Compression, the mining changes, the mining loss with the crystals, the mining crystals themselves⌠all of these are the most recent examples of both my points. You made a change for the sake of change, not that it was needed. You created content for the sake of creating content, not that it was needed. Not a single soul that plays Eve wanted this but itâs been pushed through, then withdrawn because it wasnât working, only to be pushed out again.
Too many times weâve tested stuff on SiSi and left the Devâs plenty of information as to why a proposed change isnât working the way it should, or ends up breaking game play. This action, or lack thereof, makes the people like me who were willing to test on SiSi look at your changes and expect them to be garbage. We said this with the âUser Inventory/User Interfaceâ change, with the compression changes, with the mining changes, and fixing scarcity. We tested it, provided feedback on why it was bad. It got pushed anyway. Iâve gotten to a point where I donât want to test anymore, because no one at CCP is reading the patch test feedback posts on the forums.
And youâve done this. Repeatedly.
But weâre still here. And we want to help you. Really, we do.
The truth is you guys at CCP are walking down a path, and have been for quite some time, that has alienated your player base.
And that needs to stop.
CCP you have been listening over the last few months but this is a step backwards, there are many ways Alliance and corp skins you could make way more money but that would take development. Most of in-game donât mind paying for cool and fun things but NOT basic player-built ships etc
Then donât buy one. Problem solved.
/Signed
Brisc, thank you for this blunt and forthright summation of the issue and the history behind it.
CCP has proven that they cannot be trusted with slippery slopes, having seen where the daily skill injectors that were âjust for alphasâ and âpurely a work aroundâ lead to.
Please consider myself also a signatory of this letter.
It would be nice if this open letter gets noticed, but my best hope lies in the package simply not selling many. That would send a powerful message.
Iâm counting on most startup industrialists being able to do some basic math: the deal is also a total rip off. The damage to ship building players should be insignificant, if it ends here.
What CCP may achieve here, is scaring away some newbies. Hopefully not many.
Not only does mining suck balls, doing it in a terribly fit barge that can die to just about anything and sold at an extreme markup, is even worse. Way to piss off new potential players who are barely invested in the game yet, when they figure that out.