Any theories on why so many people have quit over the last 2 years?

Eve average player count now at 2007 levels. Is it time to admit many of the changes since 2014 (jump reduction, space aids, entosis sov) have been bad for the game?

2 Likes

What is the average player count, and averaged over what period?

If you are using EvE offline, the period average isn’t average player count.

Ripard Teg does some recording of player numbers online from the API and averages, but I haven’t seen anything from him recently. Are you using his data?

Its not “nothing”.
Its a player choice that influences content.

“Nothing”, by definition, is the absence of anything.

That cannot be said of any player whom is present in EVE, no matter how they choose to act, or not act.

To illustrate:
-The space inside a bucket can be construed as holding “nothing”, but infact it holds air. Even if the inside of that bucket is a vacuum, it still “holds” a vacuum, not to mention all the various forms of radiation, from radio to cosmic, passing through that space. Furthermore the shape of the bucket itself exists and differentiates what is within it, from that which is without.

“Nothing” is a term ascribed only to the absence of specific quantities.
“Nothing”, logically, by definition, does itself not exist, because nothing is the absence from existence.

I know this is hard to wrap ones head around, but its the truth underlying all that exists, and that which does not. It is the premise represented in the quantity of 0, which has no value or measure except by its absence.

TLDR:
-All that exists has a value/measure above zero.
-All that does not exist, has a flat universal value/measure of zero.
-The concept of “nothing” or zero, is an abstraction only pertinent when applied to measuring something which does not exist.
-The proof of “nothing”, or zero, as an abstraction, is in the simple logical conclusion that that which exists is not “nothing”, and that that which does not exist, does not exist. Period.

2 Likes

Blah blah blah philosophical jargon that justifies your meaningless special snowflake definitions.

You internet a-typicals are something else… Truly.

2 Likes

It is too difficult for her. Do not even waste time describing.

2 Likes

@Salvos_Rhoska eehhh, replied to the wrong person. TAG! YOU’RE IT!! /me runs!

:grin:

I’ve had my thoughts about this and he’s rightnsaying that every player equals content, because they’re content of the game. It’s… weird, but valid. That, though, doesn’t change that people aren’t equal and not everyone’s actually beneficial, which is what actually bothered me about this.

The idea that, no matter what, more players is always better than less players. It’s not true. It’s nonsense. This would only work if all people were completely equal, which they aren’t. There’s too many people who do not fit into this game, and the last thing this game needs is a big influx of such people.

There are some who are not content with the content other content offers. Yes, that’s a correct sentence… at least this time.

When these “some” grow into “too many”, the game will fall victim to the Eternal September phenomenon and die horribly due to the demands of those who never belonged here in the first place.

Anyhow, yeah, I agree. Everyone’s content, and provides content. There is no nothing without the existence of anything, and not being a part of the equation still influences it, though not necessarily in a bad way.

I finally packed it in and quit because I simply got tired of all the nerfing and the idiots saying “adapt or quit”. So I quit. I still have my account because my main has 200 million SP and billions in assets. But it’s likely I won’t play ever again…

3 Likes

I never said better, just that it increases content.

What constitutes “better” content is impossible to define objectively, as everyone has a subjective view on what is better for them.

Would content in EVE be better with 10k hardcore HTFU players or 100k whining casuals? Dunno. But Id argue that content in EVE is best with both.

1 Like

I’ve not really played for 3-4 years or longer.

It has nothing to do with the Hardcore side of the game, nothing to do with the Microtransactions (although I did actually unsubscribe two accounts during monocalgate), it’s not about kills or controversial changes (although some of their changes have annoyed the hell out of me, none of them made me stop playing).

The reason I don’t play is the time usage.

It’s difficult to login, enjoy an activity for an hour or two and log out
It’s extremely difficult to go “oh crap I need to go” and just log out if you’re doing anything meaningful
Everything requires high-level concentration, you can’t lazily sit in Jita sorting things out, as a single mis-click results in billions of loss (I’m not against the market scams and such themselves, they are fine and part of the game).

Whilst one of the earlier posters here is right, that things like “LFG” in WoW work to negatively impact the social aspect of the game, what they do allow for is for a player to login, play their game then log out. Despite all of eve’s changes (some of which people will argue are for the worse), they’ve still not really given the players in most career paths the ability to do that.

4 Likes

Perhaps counter-intuitively I find WH space suits a more casual playstyle more. There’s almost always PvP chances, indy is good as a non-flying task, and PvE is fine to drop in and out of.

The main thing is to find a good corp though, then the rest becomes sp much easier.

I swapped to ED because the PVP is balanced in a better way - interdiction mechanics are better and surviving an encounter vs a gank is an option.

It gets old logging in to a new wardec week on week because you cant get anything done easily. Too much null cater, and some of the null factions are very disorganised and just require you as a number with little support. Too many alts, so a 1v1 becomes a 10v1 in a matter of moments. I fondly miss the old days where small gang was actually fun and balanced than what we have today. The requirement to have alts is a deeper issue due to the lack of players and odd mechanics which I wouldnt have even thought about until the game started going south on me. Sadly hung up my capsule after many years of playing.

Plex is expensive for the earnings route, and everything earning has been crushed outside of nullsec. Massive uncontrolled inflation. Its just not worth the effort in my opinion, coupled with the increasing toxicity of the remaining in the game. We all like a bit of banter, but there are some real asshats around unfortunately.

Less pvp because the ships cost so much to sustain, with no sustainable income beyond afk ratting in null.

No true mercs groups anymore, no real territory wars anywhere other than a boredom null war occassionally.

Crushing the fun out of everything else for the sake of nullsec bears.

Those are some of my reasons. Flame on.

Anything positive is just too late for me to return or a half measure so I have little care for it these days sadly. Its strange watching people flail around searching for why, and half of them don’t realise that their extreme view of the game is killing it.

4 Likes

What runaway inflation?

1 Like

Check his forum activity. he doesn’t give much reason to believe a single word he writes.

I think he is conflating it with plex price increase and the admittedly huge introduction of isk from NS bounties.

Is growth has been relatively flat for the last 4 months or so.

Here is a close up

ISK_closeup

If we look at the first graph take the trend line from Nov 2014 to Apr 2016 and extend it to September 2017…the ISK supply would likely be at least 10% higher than it is right now.

If that trend from Nov. 2014 to Apr 2016 was “acceptable” then considering we are below that trend line What in the Hell is everyone going on about in terms of ISK growth? The data just don’t say, “No,” the data says “■■■■ no, and your little dog too.”

Yes, it has stabilized.
But its still at an all time high, after a rapid extended period of rise.
And certainly hasnt dropped backed down to pre-rise either.

Look at the back, left end of that graph.

It was rising for years without runaway rampant inflation.

This notion of runaway inflation is just not supported by anything at all. Nothing. Zero. Zip. Nada. Zilch.

It is a meme that deserves to die, but won’t. Mainly because people do not look at the data nor do they interpret it correctly.

Seriously, if this notion of: Money supply growing => Inflation were true we wouldn’t see a graph like this.

This Graph says the CPI is decreasing over time.
The MPI has been roughly flat over the time period shown.
The SPPI is up but not hugely so.
The PPPI is pretty flat too.

This notion of runaway inflation is just not true.

And again, all of these are price indexes using a chained Laspeyres index which is known to have an upwards bias as it does not treat price increases and decreases symmetrially. So if anything if there is any inflation it is more likely over stated, and if there is deflation it is likely understated.

In fact, the theory Money supply growing => Inflation is naive and signifies and lack of understanding.

Consider the following identity:

MV = PT

M is money
V is the velocity of money
P is the price level
T is the number of transactions.

Now the notion that M going up implies P has to go up assumes no changes in V and T. If the real economy is growing faster than M, then for equality to be restored either V would have to go up or P goes down.

In other words you can have growth in the money supply without inflation…in fact you could even have deflation.

3 Likes

In other words, the rich get richer, and the poor get poorer.

3 Likes

No, growth in the real economy does not imply that at all. And with decreasing prices across the board it would mean that the poor are getting richer even if their incomes stay the same or decrease at a rate that is low enough.

This is what happened during the mid-to-late 1800s. As people started to implement large scale production many items we consider common today went from being expensive to being cheap. Consider clothing, back before the rise of large scale textile production clothing was quite expensive. This is why people would do things like darn their socks. But the rise of textile production resulted in falling prices for clothing and people went from a small number of clothes to larger numbers. Even if the income of the average person remained the same this increase in a real commodity meant they were better off.

And this kind of thing happened across the board. Competition drives down costs…and then prices. Price reductions are alot like getting more income. In fact, when there is a price change their are two effects:

  1. The substitution effect–when the price goes up, people switch to substitutes. The standard example is when beef sees a price increase, people substitute to chicken, pork, and fish.
  2. The income effect–when the price goes up, there is a reduction in demand that could be replicated by reducing the consumer’s income.

For a price decrease those two effects work in the other direction.

In short, economic growth does not have result in the rich getting richer and the poor getting poorer. Further, if that is the case, look to other institutions besides the market…mainly political.

3 Likes

I quit, and will never return, due to the toxic community.

People using homophobic slurs, racist language, and using mental handicaps as common pejoratives.

I choose not to financially support a game which fosters a community full of petulant children incapable of expressing even the most basic kindness to each other.

Shoot my ships all you want, fight me because I threaten you or you wish to defend what’s yours.

Shouting names and stomping your feet in ignorant hate is just silly and pathetic. I don’t engage with those people in my daily life, why should I pay to do it in a game.

Shame, too, Eve is a great game full of exciting gameplay I enjoy.

10 Likes