You can just edit the initial post, mate.
Once the poll is created I can edit it, but I got to insert a code which I am not familiar with. So letâs start anew.
You could just ask how it works, but hey ⌠sure!
Good Luck!
If you know how it works in detail, please send me an EVE-Mail with instructions and I will see what I can do to make the previous polls public.
BTW, wasnât Project Nova canceled?
The closed Alpha was postponed. But the project is in development.
Wait, you want me to log in? No way! : - )
[poll type=regular results=always public=true]
This is how it should look. You only need to change/add âpublic=trueâ and it should work.
Cool thanks! Letâs see how this magic works. Will edit the OP.
Whatâs the point of blowing people up in space? Or anything else in EVE?
Some players think it would be fun. So the point is for players to have fun.
So youâd need $60,000,000 to make that part of the game? Thatâs kinda ludicrous.
EVE is not that kind of game, this idea has failed once already, famously, completely.
If you want to parade around and show off your avatar there are dozens of games that do that, why fk up EVE?
EVEâs not the kind of game where players have fun? Wow, thatâs harsh.
Sorry bro. Getting an error message, saying that I canât edit a poll after 5 minutes have passed after its creation. Will have to use the new polls.
/rolleyes Donât be dishonest.
Iâm not being dishonest, just flippant.
Why assume it would âfk up EVEâ? The rest of EVE would remain untouched. Letâs face it, CCP needs to hire more devs no matter what they do at this point, because theyâve trimmed so much payroll, they donât even have a game balance team, theyâve got 2 guys (Fozzie & Rise) working on arguably one of the most important aspects of space combat in their spare time.
My âotherâ comment: Do it like any other EVE feature, adding/removing dev time as is required to keep both the feature and the game healthy.
No, it would not.
In fact that is really the key sticking point:
What do you do there? Just like with a new ship, âwhat is itâs purpose, or role?â.
If there is no purpose then there is no point to building it. As soon as you add a purpose then it is interacting with EVE. To have a purpose it must.
Then you get to things like:
- You have to WiS to pick up missions
- You have to WiS when you activate a clone
BLEH!!!
Interesting question, and one that CCP has been able to answer in the past when there have been significant changes to the EVE landscape.
They did it when they introduced wormhole space. They did it when they added abyssal space.
Both of these locations introduced new things to do, or different ways to do things that were already possible elsewhere, without negatively impacting existing gameplay.
Thereâs no reason the same should not be true for avatar game play with the introduction of spaces inside structures.
Except youâre asking the wrong question. Itâs not âwhat do you do there?â Itâs âwhat can you do there?â
Because thereâs no reason to make it so that people have to do it there. If they want to keep doing it the way theyâre doing it, let them. Nullsec existing doesnât mean people canât live in highsec. J-space existing doesnât mean people have to live in j-space.
EVEâs entire history is one where getting new options doesnât eliminate old ones. It just gives you more options.
If you want it to NOT be DOA, absolutely. Game development is expensive, and CCP doesnât have the right kind of talent. Thatâs why EVE has only ever had minor iterations. Every time theyâve tried to make something from scratch, it has turned out terrible.