Balance Updates Coming with Uprising!

Please post this on the Launcher so that people actually find this! I had to overhear someone in my corp talk about a dev blog posted on reddit to learn about this official announcement because I could not see anything on the launcher.

On the topic of balance:

Why do you hurt the Zealot even more? It is already the most useless and most underused HAC and now it has the worst lock range of all HACs. Even the Deimos has more lock range although the primary weapon system used on the Deimos has an engagement range of 1km. This makes no sense.

Not to mention that the Zealot needs help, not more nerfs. It needs help to fit its weapons and tank without fitting rigs, and it needs help to not be a sitting thanksgiving turkey waiting to be slaughtered.

On that note: Especially the Lach and Huginn really struggle with armor tanks. May I point you to this for further consideration to help these 2 to actually be useful in armor fleets:

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