Rats can now point and scram you with an active bastion module. Wondering what the motivation for the change was.
I think it serves to visibility, the other effects are visible, but scram and disruptor was not. This way you will see the dangers while at bastion.
I always wondered why rats didnât scram me in my lv 4 missions ages ago!
No worries, makes no difference to your 100% risk free high-sec L4âs
You canât move anyway, so why does it matter? You srcam and web yourself when you activate the Bastion Module. If you canât kill off the rats then you shouldnât have gone into the predicament in the first place.
That is primarily true, but no one has explained (that Iâve read) why they made this change. Can you scram dreads now if theyâre in siege mode?
The âgoodâ interpretation is Nana Skalskiâs - that it helps you be aware of what effects are active in a given encounter.
The âbadâ interpretation is that CCP wants you to become âcontentâ. So if names show up in local that might make you turn off bastion and leave, the NPC effects will already be active and applied and may keep you there long enough to generate âmeaningful interactionâ.
Did you read the linked r/Eve thread?
Yes, itâs very basic and didnât get into the âwhyâ of it all.
âplayer scrams work just fineâ⌠Since when?
CCP keeps making changes that help gankers more than anyone else.
Have you noticed the tick in Marauder kills?
Shame on CCP. They might as well have micro-transactions for everything.
Soon
10 PLEX for insta-warp (even if scrammed)âŚ
RE:
You sound triggered or something. Iâm not knowledgeable enough in the subject matter (never used a Marauder nor plan to for example) nor read that reddit post thoroughly either, that is why Iâve asked about it in case you havenât read it yet so maybe it has the answer you seek.
Iâm glad you brought that up. You are aware that you get a 60-second aggression timerđ¨ every time you activate Bastion? And that 60-second timer doesnât start counting down until the module is completely off. So, no docking or even tethering (like gankers) while you wait for that minute to end.
Also, why is Bastion considered âaggressionâ when itâs merely a defensive weapon?
Probably the devs just used an existing mechanic to achieve the intended effect (no docking nor jumping) instead of coding an identical one but specifically for the bastion? Just a guess.
You can sometimes slip through rats that prevent you from taking an acceleration gate by bastioning.
The linked Reddit thread literally explains that there was an escape mechanism bug for Marauders and this change helps to close that loophole.
Yes, this is what the point of Marauders becoming âcontentâ was about. CCP wants more destruction, and more players âexperiencing meaningful lossâ. If you read the replies youâre asking for, youâd have had your answer hours ago.
Yes, strangely, some people are aware that warping to a safe spot is an option, and they donât have their Marauders set to insta-warp into dock or tether.
Is what happened when I read your response.
Eve has more than its fair share of loss on a daily basis.
Maybe the change has something to do with monetization as active subscriptions continue to plummet.
The next bastion change coming will be the better of the two. Giving suspect status to the pilot if engaged in high-sec space.
Thatâs ridiculous!
Why? It is essentially a capital siege module it should result in some risk in safe high-sec space.