It seems easy enough - add growling, thundering sound effects when a vessel is close to a star. Stars are monstrous and this ambiance can best be simulated with sounds.
Note that many astrophyical phenomenon emit radiological pulses that can be made in to uncannily eerie sounds.
Seems easy enough to implement.
Mu_ad_Diib
(Mu'ad Diib)
September 30, 2017, 5:58pm
2
Not to be picky, but the ships are floating in a vacuum so in reality there would be no noise. However based on this article (http://curious.astro.cornell.edu/about-us/150-people-in-astronomy/space-exploration-and-astronauts/general-questions/918-can-you-hear-sounds-in-space-beginner ) maybe the sound effects ought to be the effect of being so close to the sun - expanding metal, crackling paint and so on.
1 Like
I like to make these sound effects myself while I’m playing. My favorite is to squeak “pew pew” in rhythm with my guns.
ISD_Stall
(ISD Stall)
September 30, 2017, 9:22pm
4
Thread moved to the correct section.
system
(system)
Closed
December 29, 2017, 9:23pm
5
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