Bring back the audio granularity

A few years back the ability to adjust each part of the audio experience was introduced. Then some years later this was dumbed down. The main reason to bring this back is to eliminate the annoying “pfeeeep” crimewatch noise every single time one kills an NPC. I know all such noises can be reduced now, but it takes other more useful noises with it.

Inb4 “eve has sound?”

Not gonna happen. 2 reasons. The big one is that CCP thinks they know better than you. The other reason has to do with testing complexity.

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.