The lifeblood of everything that happens in EVE… is the economic balance. The out of control ISK injection that ratting in nullsec from bounties represents. The stockpiles of billions of tons of ore, moon goo, and PI that the nullsec empires are sitting on, and mining more of in record numbers, and carefully controlling the supply of to gain full control of the T2 market. The devaluation of the ISK.
Yesterday I watched a guy with a HAW Titan, perfectly applying to cruiser rats in a Haven, then Boson’ing the ■■■■ out of the entire site, then in come his five Rorq alts to further strip mine everything in the site, and in comes them dank ticks. In perfect safety, under a super umbrella. He barely finished the site, and another site spawned for him to hoover. No risk, full reward. No subcap fleet (or even small gang cap fleet) can even get close or even if they did and engaged him, he just lights his cyno, and in comes dozens of bored alliance/coalition supers and kills everything. Everyone knows this. So they don’t even try. PVP for the small gang in null is dead. PVP for wormholers roaming into null connections is dead. N+1 has reached its ultimate form. This isn’t an ISK faucet, it’s an ISK waterfall.
There are no more reasonable means to steer the economy back into competitive health. Only unreasonable draconian measures from CCP can work now:
- Introduce Mineral/PI/Moon goo Denaturation - apply a time algorithm to every unit of resource - you don’t use that stockpile of robotics - it’ll sit in its warehouse and eventually rust. That mineral stockpile will decompose if it sits too long. The moon goo will deteriorate with time. The decay rate can be adjusted and is another tool of balance that CCP can use.
- The Triglavians are sick of our incursions into their space, and unleash a superweapon onto New Eden that propagates throughout the cluster. Jump Drives can no longer function without the ship blowing itself up due to the interference. The only form of Jump Drive that still works due to its technobabble use of a different frequency or domain of subspace, are those on Black Ops battleships and the jump drives on Freighters.
- The Concord call centre is sick of the endless pings of capsuleers demanding bounty for killing pirates, and changes the way rewards for busting pirate scum works. “Bring us physical proof.” (Nullsec rats now drop a “random color” loot, that they have to physically bring to Concord stations in hisec to get the ISK bounty)
- Asset safety fee is 100% tied to the market value. Concord Officer: “Oh you can get your stuff back, got it out in just the nick of time, risked my non-immortal neck to do it, let me just check the market price. good, that’ll be xy billion to get all your ships and cargo contents back.” Boom, a significant ISK Sink.
The point is that the balance between destruction and creation in EVE is titling increasingly towards creation. The balance between risk and reward is almost firmly in reward’s corner. There is no more consequence in the game worth writing home about - the very thing that was famously touted in the past as a major selling point of EVE, is gone.