Hence, most people are screwed by CCP in getting a completely useless skill and wasted SP.
It appears the intention is to punish sellers for putting large numbers of items into a single order.
So instead of placing one order of 100 items you place 10 orders of 10 items in descending price on each of the four significant figure tick points. You then creep the price down by modifying the highest price order to the lowest. So repricing should be manageable especially by a botâŚ
If everyone does this then each item will have pages of orders for small amounts - good luck buying large quantities of an item using the current UI without repetitive strain injury.
âŚbut you say what about multi-buy⌠well that would be essential to buy anything if not for the fact that it uses the highest price that will satisfy the number of items to complete the order. This brings me to my second issue - if you look at any item on the market and quickly scroll down you will find the outlier prices, there to scam the unwary. In the brave new world these mispriced items could be pages of scrolling away due to the large number of intervening orders.
The good market practice /exploit will be to have a large number orders where the price escalates quickly - so using multibuy gets expensive quickly. Someone will try and place a large number of orders of single item at a good price with a buried outlier to catch the unwary multi-buyer / carpal tunnel induced clicker.
And so what if there is a guy that wants to sit in the station and micro manage his sell orders, Isnât 129 the max you can have at one time? Let to person pay the game the way they want. If you canât move your item maybe its because the demand for the thing is bad not the micro manager.
Since âAdvanced Broker Relationsâ skill replaces âMargin Tradingâ, does that mean that it will be Omega-only skill? If so alpha players will be screwed even more now should they attempt to participate in trading (and i mean trade, not just quick-sell stuff they get from rats). Lack of access to âAccountingâ skill aint helping either.
Your graph is useless because it only shows orders which werenât changed in the first 30 days. What about orders that were NEVER changed? Under your new system, many market orders which arenât filled within the max 90 days will become isk losers as simply relisting them will result in relist taxes greater than the profit margin. There is no way under this system to adjust to long term market changes. Many of us âlazyâ traders only check our orders every 60-days or so and we either lower our prices as we are able to still make isk, or do a 0.01 isk change to relist the order to try and wait until the market recovers. This will now be nonviable as the relist taxes will pretty much destroy any profit. The only solution is to never over supply a market and to try and create very small orders at the best price. This new system will also be dominated by bots.
Yes, this is correct. Which means the introduction of the Relisting fee will not impact the overwhelming majority of players. It will only consume the profits of those who compulsively bump their orders every 5 minutes, or bots who do it hundreds of times.
Alphas shouldnât be involved in trading in any way, shape, or form anywayâŚ
should be able to trade, just not the scale of omegas.
fixed it for you (as thats what CCP has been doing lately). But such oppression might result in negative effect in attracting new players and actually reduce alpha-to-omega conversion rate.
Ouch⌠this mixed with ore/moongoo scarcity is going to compound market issues. Not a huge fan of this change as itâs likely going to cause a lot of market volatility especially if resources get scarce.
These are WONDERFUL changes from the perspective of a High Sec Solo-Corp play style.
This hits bots and scammers - why wouldnât it be weclomed by all?
The real answer is that because 99% of people who are complaining just donât like change, full stop.
They donât know how itâs gonna impact the market in the long run, and because they canât see a way to make easy ISK for themselves, theyâre immediately lashing out because change is scary.
Anyone that tells you that they know how this will kill the game or ruin the markets has absolutely no idea what theyâre talking about and can be safely disregarded as morons.
The people who will win out in the end are those who have the ability to adapt and roll with the punches. The changes are coming, and itâs better to be flexible and ready to adapt, but thatâs too much to ask for an overwhelming majority of EVE players.
Had CCP wished to hurt âonlyâ those, an exponential delay on frequent changes or an iteration based cumulative tax would work way better. You seem to be ignorant about incoming ore rebalance changes and ongoing price fluctuations caused by it. Anybody wishing to stay current with real updated value of goods will have to pay regularly given increasing market instability and CCP poking around in the spirit of chaos era.
No sât most orders donât have their prices adjusted. Look at how many damn items in the game there are! Most have insanely low traffic/volume so adjusting is rarely needed. This hits the items that see the highest traffic that people use regularly (plex) where you can list an item and in the time it takes to punch in your price find yourself 10th on the list below some very large orders. Iâm going to wager a guess that after this if you have to update even once or twice youâll be better off using sell orders, skill or no skill. I donât even want to believe what Iâm reading with the âprice precisionâ bullsât, people want their orders on top. All this will do is make prices jump up faster as now rather than .01 theyâll go up 10+ (depending on the item, likely much more than just 10 isk) to insure theyâre actually over the highest listed price since itâs being âdiscreteâ with the actual listing.
Seriously CCP, get your economist back because this is beyond anything I could have imagined you f-ing up. Your markets have worked fine for as long as Iâve been playing and here you are trying to fix what isnât broken.
That said, readding the isk sink to citadels gets a +1 from me. As nice as itâs been not having it, I always had a problem with you removing that isk sink when you announced Citadel markets wouldnât have it. However, bad form adding it along side what will undoubtedly be a catastrophic change to the markets.
could you kindly inform us as the the % rise in sale volume for the skill book Margin Trading since the blog release.
I found the CCP troll alt.
Alt-blaming at its finest.
A tiny minority of orders (less than 1.3%) are modified more than eight times. Among these are orders that are being modified hundreds of times, with behavioral patterns that are very likely not human.
You do realize why traders are forced to modify their orders so often, right? You think itâs fun on anybody? Or that if somebody does it, they are a bot? The game does not let you choose which order specifically you want to buy, you can only buy from the cheapest seller on the market. Eliminate that, and you have no more price modification botting to worry about.
How many of those 0-modification unique orders actually sold, huh? How many of those traders are doing this on a regular basis, and not just selling some one forgotten thing they want to get rid of?
There is still a fact that the items are bought from the cheapest order by default, so modification botting will stay.
Limiting modification to 4 significant digits is a great fix. Not too big to really cut into margins, and not too small to be easily shruggable.
The new relisting tax is more questionable, however.
Ah wow I hadnât even considered how the elimination of margin trading will affect PLEX. This is going to be big. Buckle up folks!