Nah I do not mean minerals anyway, anyone can get those, they are laying around space, this is why I specified items made not with minerals. The ore changes are a separate thing really, but they will balance out in some way eventually, I saved a bunch of those to resell later anyway. People only making things with minerals have little to no concept of what it is making other things anyway, many just view minerals as “free” since they mine them, often doing so afk, blech, so they will post things below cost just because its profit either way, much like the people selling off loot at any price. Even if they buy ore its still 1 thing they are buying, not 12, so easier to mitigate losses, and people often sell ore for cheap, see above about it being “free”. I hope this changes after the ore patch, I really dislike afk mining, and I say this as someone who does mining both solo and in fleets, in all securities of space. I would like it to be like before where people had to trade regional minerals, this gives clear ways to trade items across space for profit.
For now prices are erratic, but I suspect they will increase in the future. I bought up a lot of things for cheap people were panic selling before patch, so that should be nice profit later on. Either way, I do not like a change that makes people feel like leaving, its hard to quibble over the details of what a change does that might be good, if one effect is “less players”. For my part I am holding off on building anything until I see where the market is going, esp since sales are taking longer to fill, its harder to calculate build cost vs sell cost.