https://www.mmogames.com/gamearticles/eve-online-interview-december/
Like how f’ing amazing would that be?! Sure, it’s a cool story to say “Amarr has declared intergalactic war with Caldari”.
After everyone has seen just how utterly incompetent CCP actually is with these things when they did the bug mess called Trig Invasion that had a set outcome and even as players tried to actually prevent the Trigs from winning, CCP would just screw them over to get their predetermined outcome. Or the Stargate Trailblazer event where players hat not a single shred of agency and influence over the outcome either. No one would ever in earnest say that this would be “f’ing amazing”.
Everyone would say just how horrible the implementation is, how bugs unduely favor one side over the other and how CCP has already determined the outcomes that players cannot prevent or worse still that CCP actively works against what players do. You have no idea what you are talking about and what you say is nothing but toxic hogwash and eyewash.
What players will only just be learning is how much of a significant milestone our new Skill Plans and Skill Training systems are. They’re milestones for us internally and they’re milestones for the technology. Our tech teams have been trying to put as many of EVE’s technological needs as possible through microservices and away from the monolith,
Amazing milestones. Like the chat system that was outsourced first and has been creating nothing but issues since that time. It is less reliable than before, buggier than before, has less features than before (in particular for moderation) and has not improved reliability in the years since the system was changed. Plus, now it’s susceptible to AWS outages.
We could do a lot of damage. And with great power comes great responsibility.
“We do a lot of damage”. That would be more accurate. With every release of yet another completely bug-ridden mess that CCP calls a patch or update, people grow more and more annoyed with this company. Plus, looking at their previous baby, the new Skill window, it became most apparent that CCP knows not a thing about UI design, UI experience and ignored all feedback to rush the release of an unusable mess. And the latest of their babies, the Mining update? It continues this trend without wavering a micron off of this path.
However, it’s not even just the bugs that cause damage. It’s intentional features, too. The famed capital changes created havoc with the economy, and so did the notorious Rorqual changes and not to forget the structure introduction. And all despite better knowledge.
So yes, in some ways you could say we have more control over the economy but ultimately it will result in a much better game with a more functional and healthy economy for all.
Is what Burger says after they just tried to kill of a profession with neutering Prospects, after they deliberately and without any reasoning killed Procuror and Skiff usefulness, and after trying to turn the Rorquals and Orcas, that no doubt needed a change, into a massive click-fest tedium with the inspace compression. They don’t give players better tools. The only thing that they give players is more things that cause frustration and lack of enjoyable gameplay.
And what I’ll add to that is that New Eden is a dynamic living universe and becoming more so.
Considering that CCP has already started removing players from the open world into instances for safe farming; considering that they have already introduced more instanced activities that no one can interfere with as the areas are population capped (so that people can have a “hand-crafted , carefully designed experience”), CCP is not interestedd in a dynamic living universe. It’s interested in turning EVE into a theme park.
we have a few storylines that have been in the game, not from Day One but from pretty damn close, that have never been picked up by anyone. We have been somewhat actively progressing them and writing about them and adding new elements that no one has ever noticed or commented on!
Where does CCP write on them? There have been no new story elements with substance in years. The last chronicle is 3 years old. The Trig-Edencom story is dead and has devolved into an ISK printing scheme. Even the Caldari Prime bombing has not yielded any new developments and the new CEP chair has just appeared out of nowhere without any explanation. Where does CCP write and add new elements that “no one has ever noticed”? What’s not there cannot be noticed. We now have this wonderful Lore portal. All we need is more lore, right?