Base Burner
Burner Ashimmu Blood Base - Gila
[Gila, Burner Ashimmu pimped]
Caldari Navy Ballistic Control System
Imperial Navy Drone Damage Amplifier
Imperial Navy Drone Damage Amplifier
Omnidirectional Tracking Link II, Tracking Speed Script
Pithum B-Type EM Ward Amplifier
Pithum B-Type EM Ward Amplifier
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Small Tractor Beam II
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Anti-Thermal Screen Reinforcer II
Vespa I x10
- Time to kill avrg. 3:06
- You will lose Drones so TII Drones setups aren’t cost-efficient. TI Drones work fine on the Gila and are cost and time efficient.
- As usual NPC AI is weird there is no guarantee that the AI behaviour will last. Be warned if the AI changes you might lose this Gila setup because tank isn’t sustainable. Again this setup works only because Drones will be targeted and DPS taken away from your Gila.
- After warp in align away from the Ashimmu to buy time, kill the Sentinels first.
- You don’t have to avoid the NOS/Neut on the Ashimmu as your Omnidirectional Tracking Link II only need 0.1 cap, you can always switch it back on.
- You may want to use a mobile depot and start with 2x INDDA and 1x CNBC when you are in reload switch to 3x INDDA. Switch to a MWD after if you want to loot.
- DPS
403 with Vespa I + 229 (with reloads 157) Caldari Navy Inferno Light Missile vs Sentinel
403 with Vespa I + 280 (with reloads 192) Caldari Scourge Fury Light Missile vs Ashimmu
- Tank
63.5k EHP with 13844 shield hitpoints vs 72:28 EM:The
261 DPS passive recharge at peak
- Speed 244m/s
Burner Talos Serpentis Base - Vagabond
[Vagabond, Burner Talos pimped]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Overdrive Injector System II
Damage Control II
Corelum B-Type 10MN Microwarpdrive
Pith X-Type Kinetic Deflection Field
Pith X-Type Large Shield Booster
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
Rocket Launcher II, Nova Rage Rocket
425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M
Medium Core Defense Capacitor Safeguard II
Medium Anti-Thermal Screen Reinforcer II
Hobgoblin II x5
- Time to kill avrg. 5:22min (includes looting)
- Do not approach any Talos directly, always use a zig-zag course to get close to ~60km then get into orbit. Never shut down your repair modul while approaching, shut it down when you are in orbit.
- Cap managment is most important make sure you inject your charges in time.
- Put some nanite paste in your cargo, OH your MWD/AB while approaching and repair while in orbit killing the Talos. Do the same with guns just vice versa.
- The most difficult thing is to get into orbit, shut down your MWD early enough and use Ctrl+Spacebar to set speed to 0. Try to avoid overshooting with your ship, you will get a feeling for that, it is just trial and error.
- The pimped Vagabond works very well but be aware that you have to actively manage your tank and cap. That makes the rep, OH and cap managment more stressful.
- The Vagabond has less DPS than the Deimos but way better speed, you need less time to close the range but more time to kill the Talos. In the end you gain ~1min.
- To get close use orbit 5km and immediately switch to keep at range 5km, align to and slowboat to 1.5km. Only heat your 425mm when you are aligned and if you don’t have to reapir your MWD. The close range makes looting more easier too.
- DPS
623 Hail + 99 Hobgoblin II
696 Hail hot ~1:05min + 99 Hobgoblin II
- Tank
EHP 17.6k
792 perma vs Spike L
- Speed 2759m/s hot 3931m/s
Burner Escort Dramiel Angel Base - Vigilant
[Vigilant, Burner Angel pimped]
Corpum B-Type Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Shadow Serpentis Armor Explosive Hardener
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Core B-Type Armor Explosive Hardener
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Stasis Webifier II
Stasis Webifier II
Stasis Webifier II
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Medium Auxiliary Nano Pump II
Medium Nanobot Accelerator I
Medium Anti-EM Pump II
Acolyte I x10
- Time to kill ~2:35min
- Small Drones will be targeted immediately, you can use TI Drones (Hornets) as sacrifice to lower the DPS on you or Acolyte to do extra DPS. Initial DPS to tank is ~450 without using sacrificial Drones. Using sacrificial Drones you don’t need tank at all but i won’t recommend that.
- This setup is based on not using Drones at all. The Acolyte will do extra DPS and are sacrificial Drones if you want to use them.
- You can use a full T2 setup but then you have to overheat your armor rep and hardener at the start while using sacrificial Drones otherwise your tank will be not sufficient.
- Use a mobile depot and start with 3x T2 webs after you finished the Dramiels switch 1x web for a MWD.
- DPS
762 + 66 Acolyte I
877 Void hot ~1:20min + 66 Acolyte I
- Tank
EHP 27.3k
484 perma vs Escort Dramiel
- Speed 2104m/s hot 3012m/s
Base Burner - Alternative layouts
Burner Ashimmu - Cerberus Alternative
[Cerberus, Burner Ashimmu - Cerberus Alternative]
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Pithum B-Type EM Ward Amplifier
Pithum B-Type EM Ward Amplifier
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Medium Warhead Rigor Catalyst II
Medium Ancillary Current Router II
Hornet I x3
- Time to kill: < 4:30min
- After warp in align away from the Ashimmu to buy time, kill the Sentinels first.
- The tank calculation is tricky because Ashimmu and Sentinel have a different DPS Profile. These are minimum numbers and work only if you kill the Sentinels first and fast.
- X-Large ASB + minimum 48k EHP better 52k EHP vs Ashimmu profile with a large shield buffer
- X-Large ASB + minimum 38k EHP better 42k EHP vs Combined Profile with a large shield buffer
- If you don’t have these tank numbers with your skills the setup do not work as you won’t survive the ASB reload. Always OH your ASB and make sure your shield is as close to 100% as possible when you used your last ASB charge so you will survive the reload.
- Always kill the Sentinels first and OH your RLML, launch your Drones after you are aggroed by the Ashimmu+Sentinel. Make sure that the 1st Sentinel dies with the 20 charges on your RLML + Drones, if not you won’t survive the reload as the DPS is too high.
- Try to orbit the Ashimmu as good as possible.
- Very safe version switch Medium Warhead Rigor Catalyst II to Medium Core Defense Field Extender II
- DPS:
532 (with reloads 309) Caldari Navy Scourge Light Missile with 24 explo radius vs Sentinel + 42 Hornet I
650 (with reloads 378) Scourge Fury Light Missile with 41.4 explo radius vs Ashimmu + 42 Hornet I
- Tank:
56.5k EHP vs Ashimmu DPS
33.1k EHP vs Sentinel DPS
42.9k EHP vs combined and 1045 EHP/s OH shield boost
- Speed 275m/s
Burner Talos - Deimos cap stable Alternative
[Deimos, Burner Talos - Deimos cap stable Alternative]
Core B-Type Armor Thermal Hardener
Federation Navy Magnetic Field Stabilizer
Damage Control II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Corpum B-Type Medium Armor Repairer
Corelum B-Type 50MN Microwarpdrive
True Sansha Cap Recharger
Cap Recharger II
Phased Scoped Target Painter
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Medium Capacitor Control Circuit II
Medium Nanobot Accelerator II
Valkyrie II x5
- Time to kill: ~6:38min (includes looting)
- Do not approach any Talos directly, always use a zig-zag course to get close to ~60km then get into orbit. Never shut down your repair module while approaching, shut it down when you are in orbit.
- The most difficult thing is to get into orbit, shut down your MWD early enough, use Ctrl+Spacebar to set speed to 0. Try to avoid overshooting with your ship, you will get a feeling for that, it is just trial and error. To get close use orbit 5km and immediately switch to keep at range 5km, align to and slowboat to 1.5km. Only heat your Blaster when you are aligned and if you don’t have to repair your MWD. The close range makes looting more easier too. Put some nanite paste in your cargo, OH your MWD/AB while approaching and repair while in orbit killing the Talos. Do the same with guns just vice versa.
- DPS:
904 Void + 129 Valkyrie II
1021 Void hot ~1:15min + 129 Valkyrie II
- Tank:
35k EHP
923 EHP/s cap stable vs Spike L
- Speed 1977m/s hot 2822m/s
Burner Escort Dramiel - Vigilant Cheap Alternative
[Vigilant, Burner Angel - Vigilant Cheap Alternative]
Armor Explosive Hardener II
Magnetic Field Stabilizer II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Armor Explosive Hardener II
Medium Armor Repairer II
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Stasis Webifier II
Stasis Webifier II
Stasis Webifier II
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Medium Auxiliary Nano Pump II
Medium Nanobot Accelerator I
Medium Anti-EM Pump II
Hornet I x10
- Time to kill: < 3min
- This setup is based on using sacrificial Drones. This full T2 setup requires to overheat all hardener and both repair modules at the start while Drones are targeted otherwise your tank will be not sufficient. 4x Burner Escort Dramiel are attacking you, initial DPS: to tank is ~450 without using sacrificial Drones. Each Dramiel does ~112 DPS after you killed the first one, tanking is easy.
- Double or triple web with your 90% webs one Dramiel and use keep at range at optimal DPS.
- Use a mobile depot and start with 3x T2 webs after you finished the Dramiels switch 1x web for a MWD.
- DPS:
730 + 70 Hornet I
840 Void hot ~1:20min + 70 Hornet I
- Tank:
25k EHP
266 EHP/s perma vs Escort Dramiel