I came back about 2 months ago after a very long break of 6 years. Some stuff seems to have changed since I left at end of 2012, most of which is good but some of which just doesn’t make sense. Here is a summary of my thoughts so far since re-joining, from a Caldari perspective…
More ships = good (Triglavian stuff is interesting, and new faction ships are good too, but the 4 main factions seem to have been neglected)
More balance = good
More modules = good (I especially like the Abyssal mods, I hope they expand it to include other modules)
Still a lot of inbalance = bad (Rapid Light/Heavy Launchers seem nerfed to pointlessness, not many people use Torpedoes anymore after Cruise Missile boost, etc)
Ships still imbalanced after 6 years = bad (Rokh battleship does less base dps than a Naga, a battlecruiser, which is cheaper, faster, easier to skill into, and has same range… why would anyone use a Rokh now? And it’s been like that for 6 years…)
Capitals too plentiful = bad (I know there have been recent changes to correct this, time will tell if this works)
Too many logistics = not enough pvp ships dying (Again, recent changes have been made to rectify this, time will tell)
Lowsec broken = very bad (why would anyone go there to hunt pirates when their alt can hotdrop a Capital/Supercapital on you?
Tech 2 battleship line-up not completed (where are the Tech 2 Rokh/Abaddon/Hyperion/Maelstrom etc?)
Burner missions = I’m unimpressed… I’m not going to go into why, maybe I will create another Thread for that.
Not enough development of the EvE storyline… painfully slow.
In all, my feelings at the moment are that there are still just too many holes in this game, and it’s a shame because it’s a game with a lot of potential. I’ve just paid for an annual subscription, and already feeling unsure if I will resub next year