Hi all. i have some 1-2million SP i’d like to ‘reassign’ to different areas. Can we have a mechanism that allows us to reuse SP on the same character? (at a cost, obvs)
The current system of skill extractors/injectors seems to be set up to take SP from one character and give the SP to a different character (of low SP). If you use the current system to just move SP on the same character, from for example, production to pvp, you waste a large amount of the SP if you are a long time player with a good amount of SP already.
So i’m asking for a way to move SP on the SAME character - but not waste it with huge losses. perhaps at a high cost? The cost could be Isk or Plex. It could even be limited if needed, for example, only allow 2 million SP moved every year?
You answered yourself. That is the cost, it doesnt matter who or what. Injectors are less viable the more SP you have. If you have over 80 mil sp and you decide you wanna switch roles, just extract and make a new character with those skills, or live with the SP loss of injecting into other skills
Yes, it’s less efficient and thus more expensive to reassign SP to a high SP character, but no matter the amount of SP your character has it is still cheaper to buy and use an extractor and remove unused skills to fill it than to buy a filled injector to inject the same skills.
You say you are willing to pay a high cost, why aren’t you willing to pay this high cost?
I would usually have been opposed to this, Eve used to be a game where planning should be rewarding.
However, given the fundamental changes to the universe CCP are doing with expansions now, effectively punishing you for trying to plan ahead. I think all expansions should come with a free re-allocation of all your SP.
Im pretty sure that mining still exist xD and if you could fly mining ships before equinox then youre able to fly this after equinox ! So … sounds you only talk bs and troll the forum !
Then explain to me why you cant fly your hulk after equnox if you could fly it before equinox ! Im interested to lern new stuff…
Still extraxtor to extract the skills you dont want and then you have a skill injector to injext your extravted SP to use it for other skills … and yes it has a ‘waste mecamhanic’
What ships were removed? This is news to me. And as far as pvp meta changes it shouldnt be that hard to adapt when most weapons or what not should be trained anyway. I trained to do PI, i moved out of null extracted those skills and put them elsewhere even though i wasnt getting the full amount back. I was and am still ok when i did that.
Thats something i dont understand why tjey did this … bit still with resisue you have more m³ as before this change ! Dont know why ppl compöain about this
So… your an afk bot who want all the benefits of perfect links but dont want to risk it ? Wierd logic ypu have…
ARE GREATE ! if youre not able to use them its not CCP’s fault
It went from ‘oh noes, the n00b miners will be told they cannot mine cause residue’ to ‘mine in faction & meta or gtfo’ cause of course max yield.
The request was for examples was where CCP did a bait and switch on skills, not a compliant about mechanic changes. Even if the rorqual example is removed, CCP set a precedent when everyone’s refining SP were reimbursed.
They are not as good at what they used to be. Munins are now missile boats and cerbs are a shadow of their former selves.
max yield is still T2 xD the residue mechanic only get important if you have “endless” time and you want to have all the ore in this field … but if you want to have max yield then use T2 miners with B crystals and you are way above the income of a faction miner … and way cheaper
so youre crying about nothing … you have no clue what youre talking but you think youre important → SPOILER ALERT … youre not !
as they changed the skillset i could still fly my rorqual everytime CCP changed skills for ships they ensure that you still can fly them if you could flew them before the change ! if you could fly an rorqual before change you can do it after change so you shouldnt the group of ppl to complain about xD but you DO complain about it so …
you mean they are not overpowered fleetboats with almost no counter ? xD youre right theyre now well balanced and in a way better shaped then before
That is maximum yield M^3 per second per miner, where as meta or ore development modules is maximum yield from the resource deposit, i.e residue mitigation. This is the SOP for anything R32 or better in most places outside of high security space.
The metric is not ‘could’ but ‘it is still practical/efficient’ and does the risk vs reward balance still make sense. Given that a large portion of the rorqual using population started to utilise T2 ice mining drones instead of the rorqual specific drone following speed/industry core nerfs, it would seem not.
The fact these ships have dropped off the meta completely would indicated a slight over correction in the balance, if nothing else.
I did not say that. The sentiment was that when CCP makes changes that significantly alter the utility of a skill, there should be more consideration to doing free SP reallocation.
This is false, the request is not for a mechanic to be changed. If there truly has been no impact to the utility of a skill, what is the problem with allowing the SP to be reallocated, unless of course the change has manifestly devalued the skill? CCP set a precedent when the ore specific skills were replaced with ore bands, after all.
This comment should earn a flagging for being rude and obnoxious, but its better that people see this for themselves.
True, but is it fair that a player pay retroactively for changes that CCP make? One of the patches this week lowered sales tax to 4%, if CCP had gone the other way and increase it by 4% to 12%, and automatically take the additional 4% charge out of wallets for all existing orders, would that have been fair ?
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Sounds similar to the attributes remap, would be kind of cool to get this once every few years (I’d go with 3 or 4) - maybe for the players who have characters over a certain SP amount and only once per account, not character
Or better yet, only a £$€ paid service - I’d consider throwing £20 to remap a whole characters SP lol
If CCP implements a change that affects a skill/skills you levelled up then surely they have a responsibility to the players to offer a way of re-allocating said skills?
Look at Light Missiles. My only reason for levelling them to V was for my Caracal, which has been nerfed into oblivion over a few years, it’s now re-packaged in the hangar.
There are other skills that have been nerfed/altered that should have been given a re-set option.
Before anyone chimes in about extractors, yes I know. But why should a player have to pay and lose SP when this happens?
Consequences ! Every decision you do have consequences … live with it ! The next expension could ne again rework some “nerfes” and you need such skills for the new oberpowered meta change