There is a difference between difficult and tedious.
korean MMOs are tedious, not difficult. some rogue like are difficult, not tedious.
In eve, it’s difficult and tedious.
Not for this kind of tedious.
But it does not. if you could auto refill your ship when you dock , removing that functionality would just be a hinder.
Which labels ? Which features ?
The Eve UI IS tedious. Doing simple things require a lot of actions to be done correctly in a specific order after a specific delay.
The issue with ammos being removed along your loot is just ONE of the multiple cases of tediousness in the Eve UI.
again : tediousness and difficulty are two different thins.
Having to move your ammos out of the loot is not difficult. Sorry to shatter your dreams, but there’s no pride in doing it correctly 100 times in a row.
I’m not saying that this implies ammo bay is mandatory. I’m saying, tediousness is NOT a quality, never.
Buy plex, sell them. What ? It’s ALREADY the case.
unrelated. The correct question is : should the game punish players for an error they are bound to make, and that requires tediousness in order to reduce the probability to make it ?
Unrelated. You are using difficult and tedious as synonyms, which they are not.
You can have a complex and non tedious game.
You can keep a lot of the eve complexity in the ships, modules, formula, activities, players interactions, while making the user interaction less of a chore.
Example : switching ammos on a cruise ship : you need to turn the weapon off, wait for it to finish cycle, +1s or even more, then right click select ammo. Then you wait for reload time, +1s, and then you can select your target again and activate gun again. With 10s reload, 12s cycle, that means you need to wait 12/2+1+10+1 = 18s just to change ammos. The sole action of changing ammos during a fight requires 18s in that case. That’s not difficult. That’s tedious. Imagine you could just change the ammo with right click gun, select ammo, and at the end of the cycle it automatically changes ammos and resume shooting the target…
It’s the same for cloaking MWD, for using insta BM. It’s not difficult to do, just need one vid to explain you. It’s just tedious.
Also it’s a part of the game where exactly bot shine. Because they shine at making tedious things without a mistake, while human on the opposite will do mistakes.
Sorry, but claiming that tediousness is a quality is just … nope.