Well, the problem is that some people think that things such as ship cost and skill requirements should have a greater influence over outcomes than player skill. Indeed, I’ve actually seen people straight up say things like, “capitals should be trump cards,” and that, “it should be impossible for caps to lose to anything smaller than a fleet of battlecruisers,” or whatnot. Personally, I think this would make Eve a horrible game. It would mean that outcomes would be determined not by player skill, but by who spent the most time grinding, or who spent the most money on plex. Thanks, but no thanks.