I can completely agree with that. Only I need to hear it from Salvos himself, or, in case he is a genius and he knows something we don’t, to get it explained by him. Everyone deserves a chance to be heard and to be understood.
Because they are things that could be introduced to add more risk?
Im afraid Im with some of the others, and I dont really see how simply removing these things (the Insurance and Asset Safety etc ) would make enough of a difference. Wasnt it like that (with the AS) before?
But like I keep saying, Ive never been in a NS group, so Im not sure what difficulties they face.
Its a start, and changes security dynamics, especially in Player NS where CONCORD does not intervene. Delayed Local, of the 4 changes, is by far the most profound.
Oh, some of it increases risk, but because it increases it for everyone is there no relative difference among the players.
It’s like when you’re in a boat, rich and poor people all together, and you have water coming in. The entire boat only drops closer to the water line and everyone is more at risk of drowning.
You could change the colour of tritanium, only it wouldn’t have an effect on the rest of the game, but it would be a change in colour no less. It’s the same thing you do only with risk instead of colour.
You already seem to me to be a person who can understand simple sentences written in plain english. So, you tell me, in an objective honest sense, whether the simple sentence I wrote accused someone of being mentally-handicapped, or whether the simple sentence I wrote presented several options which applied?
If you say “it was the latter,” then what do you think explains this person’s apparent inability to understand a simple sentence? Reading-comprehension issues? Trolling? If I’m missing something, by all means add it to the list?
Or, you think it somehow describes me instead? I’d like to hear how.
Oh, it surely will change players, but the weak will still remain weak and the strong players will remain strong. Those who have already managed to survive in null-sec against larger alliances will only continue to survive, while those who are having difficulties will then face even more adversity and fall more often than before. It’s like @Mai_Hantaka said:
It’s in the context. Like I said, the weak will stay weak. They adapt to the change, and thus they change, but they will stay weak compared to other players.