Sorry, I would like to have this discussion, but not in video form, not with someone who is shoving cigarette after cigarette in their face, and over a placebo effect. You cannot see it for what it is, that’s ok, it just makes me a little bit sad as I had hoped to get a bit more depth out of this conversation.
I already did answer it and I said that in parts it does. And I’ve asked you why we need it, and who wants it, and your response was “to stomp out castles”. To which I then asked how that’s going to work, at which you point went silent. Remember this?
And I’m saying it doesn’t help those who already avoid the conflict.
It’s like you’re thinking that if only we made null-sec riskier then suddenly high-sec will rise up to the challenge and show everyone how tough high-sec really is.
It will always be an uphill fight for those who want to go into null-sec and to take it over. How much of an uphill fight it will be depends on how steep the hill is.
You’re trying to make the hill steeper, not flatter.
You don’t think high-sec players would flock immediately into null-sec if you were to make it all like high-sec? Of course they would.
So why do you there think it would make it easier when null-sec becomes tougher?
I’m saying that if you were to make it like high-sec then you’d see high-sec players venturing into it. So when you can understand this, then how come you think making null-sec harder would have a similar effect?