CCP You failed again

Aaaand another one lmao.

Can you actually dispute anything I said or will you just continue to scream CCP failed over the top of everything you are being told?

Think maybe this is about the framing you chose to adopt and continue to maintain?

Maybe if you acknowledge this specific situation wasn’t about the server but about a couple leaders making a horrible decision, you’d be able to salvage a good conversation out of it. Because I’m telling you, no one is happy that fight got taken from everyone. But, it wasn’t CCP’s fault in this instance. Perhaps the first time in a LONG time it wasn’t.

Just a suggestion my dude.

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Seriously???

I was watching that stream…Papi jumped in at least 1000 subcaps way before bringing Caps, and Supers…and on top of that…

What in the hell, Papi had a fort to jump on??? Goons would of had to bubble it up, yall could of tethered there in somewhat safety gt organized then warp on target…reinforcements could of kep trying to using the Fort to get in, so many options were available but no, PaPi leadership sucked in this last battle and the hubris and incompetence is plain to see by many.

I am still a member. We meet weekly, but we won’t be having any in person summits this CSM because of COVID.

Thanks for taking the time to write that out. It’s clear you’ve put some thought into it.

What you mean fight was taken out from everyone??
It is a false statement.
If you meant “fair” fight in terms of actual ability to play then that’s all I’m talking about lmao.

Leadership decision was piss poor but ultimately they only had anecdotal data which means ■■■■.

You are hung up as to what eve is. You learned to eat ■■■■ and pay for it and you’re preaching about it. I’m not that kind of person. I want to know the value to make my gameplay around it.

No ones hardware can handle it.

Progress, Lads!

Being ‘hung up’ on what Eve is is a nonsense statement though. What you want it to be and what it is are two different things.

Now I agree, I want it to be able to handle 10k peeps+ at some point. But we’re not there, not yet. As others have said, I remember when 2-300 in a fight would wreck the server. ALL of it, not just that system.

That being said, there are several issues in the way, from old code to the whole single core problem, and then just how many people we throw at stuff. I think a better way to solve the problem in the short term would be alter game mechanics to incentivize multi-system fighting for all the support fleets, remove a lot of the load ‘from the main fight.’ Ultimately though(I’m not a tech guy so don’t quote me), as far as I understand it, there has to be some major work on the code/core to fix the real issue. Servers have progressed a lot, but we’re still doing horrible things to them :slight_smile:

I agree though, the way that ‘fight’ went… and calling it a fight is stretching quite a bit, was really really bad. When one side can’t fight back, that’s super shitty for everyone. That’s what I mean by the fight got taken from everyone. Most those titan pilots would have LOVED to have the battle story of losing their warhorse in the great fights of M2 and M2 Round 2.

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There was one plan that fateful day…clog up the server to prevent pvp. Ops success,

In this thread is a massive amount of cognitive dissonance and motivated reasoning.

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First time on the Eve-O forums, huh?

Yes, I know you’re a regular around here, hence the jab at making such an obvious statement about any given thread :slight_smile:

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:smiley:

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But, but, but…it is all anecdotal data that is ■■■■.

I too believe in unicorns and am pissed nobody can give me one!

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What progress?
This is obvious and not in any way the scope of why I believe CCP failed again.

Trying to sound clever but ultimately looking stupid seems to be the theme around this place.

I’d say you need to perhaps reconsider your position.

  1. You say leadership was stupid.
  2. But leadership only had anecdotal data that is crap.
  3. Said data happens so much you’ve lost count.
  4. That you want the game to work in ways you know it simply cannot.

It is at this point that you should realize your position is simply incoherent. Oh, and there are other people posting in here besides you…yes I get you are not on either side in the current war. Hell you probably stopped paying your sub along time ago, and probably have not logged in in ages…but you still sound completely incoherent.

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There will still be a problem with forced ‘multi-system fighting’ (that I believe anyway) - If one side drops a cap/superfleet in one system, the other side is going to do the same. The only way to do this is to have a sub fleet to haze etc. This will basically force everyone in the other multiple systems to ball up in that one system.

This also means that CCP would have to reinforce multiple systems rather than one.

Although if the focus is on the objective rather than escalation I can see that neither sides would drop capital fleets. It would very much nullify what these big super/titan fleets can actually be used for.

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Agree 100%. I don’t have a good answer as the only one that comes to mind is ‘toasting to kill keepstars’ and that’s dumb. But hey, it’s an idea, and right now it sounds like we need a whole bunch of ideas to try and get a good one.

PERSONALLY… I think a far better(temporary) solution would be expanding the cyno ‘in point’ by so many KM’s per so much mass hitting it, de-incentivize dropping hundreds of supers in one spot. But again, there’s issues with that, too.

It’s almost certainly going to have to be changing 4-6 things at a foundational level to fix the problem. Which will inevitably make a lot of players angry and I’m not sure CCP has the willpower to do it.

And everybody would dearly love what you want…servers that can allow these great big huge fights without these kinds of problems. Everyone. Yet you act like you are the only one. I hate tidi fights. But I hated the black screen, servers crashing even more.

We have gone from a few hundred players crashing things to the game still working, albeit in a very sub-optimal manner, with 5,000 to 6,000 players. And as you point out, everyone knows jumping into that kind of environment will be Bad™. So things have gotten better, but here you are still complaining about not having a unicorn.

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Again you are adding noise to a simple issue.
CCP failed to deliver equal performance to all players. FACT.

Everything else is just noise people are posting here for some reason even though it’s meaningless in the grand scheme of things.
To me it doesn’t matter what player took what action and it didn’t turn out well, not to mention that if you took a second to think it turned out superbly well for the other.
The whole point is simple. There’s no equal performance for every person logged in and the fault lies on CCP. It’s their infrastructure that is running this and the only thing to prevent such scenario is NOT TO ENGAGE which renders the whole SOV warfare a one big simple utter ■■■■.

It’s a very simple concept lol but seems over the top to grasp for so many.