I’m still hoping that the ccp collaboration with Hadean bears fruit one day. I haven’t heard anything about it since the aether wars thing though. The whole point if it was huge fleet fights.
I remember sov war before tidi. Black screen and desync wasn’t fun. Maybe its so far in the past that im remembering wrong but it didnt seem to suck as an experience like it does now.
What do you mean by servers breaking down? They were working just fine and by design, bug free. Everyone had lagg, not just PAPI. Goonswarm fleets couldn’t jump in either.
Any Multyplayer game got a cap of some sort to nodes and PVP/PVE engagements. This is usually due to the fact that servers cannot handle it.
EVE forces null-sec into such huge fights due to design (e.g. citadels and timers, sov mechanics etc.), mktg promotes them as “records”, yet servers cannot handle it.
I reference the post of @Lofe_sXe. My point is even though the performance of the server, obvisouly didnt deliver for everybody, there is no other game that could host fights that big. So blaming “legacy code” when there isnt any other current gen game coming close to fights of that size is a bit weird.
It will not. CCP could have been talking to google before that, even few years earlier, but they didn. It was just a merketing thing, hadean needed testers, both needed some press. CCP got guiness record anyway, so…
I don’t think there’s a limit of 6500 per local or server node. But if there is, it would also kill Goons if they were invading someone else. If there’s a limit of such kind it most certenly will not prefer having PAPI coalition members in local over Goonswarm Federation members.
Its really funny seeing this thread, it doesn’t matter how much CCP improves performance of their servers its never good enough and you see all the cry babies moaning about cancelling their subscriptions because why would they pay for something that cant support 8-10k people fighting on the same grid at once, every other game in the world can do it but why cant CCP?
Lets be realistic, you are never going to have fun enjoyable large scale fights with the numbers you are all trying to bring, this has been proven since the start of the game, CCP makes the servers handle 50v50 fights so people bring twice as much and then complaining. CCP ups server performance and people bring even more, they can never win.
However what I do blame CCP for is allowing people to project such large forces so easily around EvE that it makes cramming 8k people in a system an easy thing to do, force projection is what ruined this game. The fact that these large null sec blocs can be almost anywhere on the map without much effort is the major problem, EvE used to be a big game and if you wanted fights you couldn’t afford to have all the neighbouring alliances around your home region blue as you would have to travel too far for fights.
Anyone whos played EvE for any amount of time knows that you will always struggle with the types of numbers you are all trying to bring, yet you keep trying then cry when this happens, the best thing CCP could do is find away to reduce force projection, make EvE big again and try to encourage smaller fights regional conflicts.
Had that same discussion on reddit. This is war and if you want to win, you have to be willing to prepare and preposition hours before the real fight begins, even if it means 30+ hours of prep. Dont want or not willing to do that? dont start a war…
But regardless of preparation and prepositioning of material and people, the real issue is CCP and their lack and unwillingness to fix their servers. 16+ years and they still havent managed to fix their servers? That is no longer unwillignes. It is incompetence
I do hope the player base will continue what has just started: harass and pressure CCP on fixing their server issues. After 16+ years, CCP should have fixed their code or figured a way for big battles such as this one to occur without major tidi. But instead CCP has been releasing crappy updates and the majority of pilot has been giving them a free pass and excuses on why the server is not working correctly.
So I hope everyone keeps and ups the pressure on CCP to stop with their stupid game updates until the server is fixed and until we can have major battles with minimum tidi. And before anyone posts that they are doing all they can…I recall there were 2 tests with another company in order to achieve major battles without tidi (dont recall the name of the company), and we have not heard anything about this in ages…It is high time for CCP to stop their jacuzzi adventures and focus on getting a server worth the time and money invested by thousands of players.
You can’t blame CCP because in last year they did SHITTON of changes to the game to induce scarcity and poverty so big fights can never happen again. Nuking the living shiet out of every playstyle they could think of.
What the hell are you even talking about, Fix? Servers where never meant to handle that much in the first place. Its a constant design process where servers can handle a little more each time its going to take years and years before something like that is possible.
Eve is still leading in this regard no other game has come even close, they just need to stop designing game mechanics that encourage so many in one system in the first place.
Just put it in perspective for a second a game like eso lags/breaks when there are 300 players on the same grid now compare 300 to 10 000 that’s a factor of 33.
I will beg to disagree. In the 16 years of EVE, there have been plenty of battles with big numbers. It is CCP job to make sure their servers are running correctly, it is CCP job to make sure their code is correct and able to handle the load. Otherwise they might as well run the game as multiple universe game and stop with the one universe
I am not sure we are talking about the same things here, I’m blaming CCP for the fact they made it so easy for Null sec blobs to form and project force almost anywhere in EvE with minimal effort. Big battles are always going to happen and I might have only returned to EvE these last few months but making Isk doesn’t seem that hard that it would affect people being able to contribute to large scale fights. It might cut down on the number of super caps but I am not sure that’s a bad thing as they seem more common than Battleships these days.
My point is EvE was once a big game, its become a very small game, EvE needs to become a bit bigger again as CCP will never be able to handle the amount of players these big null sec blocs want to put in system.