When you are warping to a planet/celestial, of any size, you always end up in the same spot. Same goes for moons and all celestials and even asteroid belts.
You can choose a span of 0-100km of where to land, and that´s it.
With a game so beautiful as this, it is really unfortunate the every spot you go to is only a mere backdrop, and always the same goddamned (sorry) backdrop every time you visit that spot.
We should, or so I think, be able to warp to loads of spots near a celestial. It would add tons of new vistas, strategic options and just make the universe so much bigger by just letting us have more than a couple or “warp spots” in an entire solar system. Let us warp to different sides, top, bottom of planets. Space is big, but Eve is a desktop background simulator at times.
The tactial overlay UI when choosing horizontal/vertical positioning is one idea of how to, say, choose where around a planet you want to warp. Just an idea on the practical side of things, but point being, make the solar systems a bit more 3D and enganging.