Citadel under fire from NPCS

Hey idk if this is the right section but I just wanted to mention a small sound issue.

You guys have done a great job on the audio in game recently but… when the citadel is under attack from npcs, which is it most of the day, I get an annoying droning sound from that client. Its very annoying and just constantly drones on all day long. Can we maybe think about using something that isnt straight annoying?

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