Totally incorrect and you should never assume this about other Capsuleers.
Totally false statements like this is why Eve Online has such a poor retention ratio.
If you were to emulate your backwards thinking of how Capsuleers conduct themselves the same way they conduct themselves in RL you will discover that Eve Online is a sandbox were Capsuleers can live out their fantasy!
I have been told eve has all the massive butthats of the world. Not saying some arenāt. Welcome to any MMO there really. 9 years solid before I wandered away really. A few 0.0 homes in the for now not activated account.
But, yeah, Iāve never been segregated on gearscore/raiderio here. Even startingā¦ Got a point? mwd? a the desire to hopefully live till we come in to drop what you tackled? If yes, we have a job for you!
And for loot give outsā¦man I have seen pirates with nicer/fairer arrangements than in wow for loot distribution.
Thanks Axāl, now we will have to suffer through a ābig revealā monologue about how we were āall fooledā and that the real shame and bad behavior was āeveryone elseā all along.
Nahā¦even killboard fanatics like me donāt play just to see numbers go up. In fact after a while each extra number starts to become a smaller and smaller fraction of the total and number counting is then just a chore. Getting from 10 to 11 kills seems a big deal. Getting from 425 to 426 kills less so. Larger numbers are really just a buffer against losses. The actual content is always the main reason for playingā¦its nice if the numbers go up in the process but that hasnāt stopped my one character with a negative balance from playing.
Thus, the short-term dopamine-driven feedback loops lure users into coming back for more, feeding into a social media addiction. Just like after a successful social interaction, dopamine is released after receiving positive feedback in social networks.