It’s cute to see you trying to use my insults against me.
You know we won the moment this thread was made, moreso when you confirmed to the world that antigankers were also ganking. It really doesn’t matter who/what you gank lol… a gank is a gank no matter how you try to twist it
yep. Best thing for the game would be to stop providing a safe space for these griefers who have probably get ■■■■ on in every other pvp game they play, preferring targets that can’t or won’t shoot back.
who wants to play a game that caters so much to the weaklings of online gaming?
EVE could have been the best sandbox pvpmmorpg but instead they chose to cater to the gutter trash of online gaming, the greifer zergling demographic.
groups like CODE is what makes EVE a joke of a game and every rational person knows it. The paltry rewards the gameplay offers aren’t worth dealing with the sociopathic human garbage types who for some reason don’t have to take any risks for their rewards like the rest of us. Only the most tolerant of shitty games will put up with it.
I was merely pointing out that AG was no threat to your Bowhead or Orca and somehow you decided that I had said that AG did not gank when I obviously had detailed a scout and a bumper, neither of which go criminal or suspect. You wrecked yourself…
Why? Because they disrupt that safe space you carebears are all looking for?
If you want a pvp-free game I know a lot, but EVE isn’t one of them. You consent to pvp the moment you install the game, and it’s not going to change because of some forum crybabies lolll
Nothing wrong with safe spaces for newer players and those who aren’t yet ready to take on more challenging gameplay. HS is an environment where players should be able to learn and grow without having to deal with risk-averse grief monkeys looking to abuse a common lack of game knowledge. The game never actually tells players about the difference in concord reaction times, and that is vital information that suicide gankers rely on for much of their kills.
Instead we have a safe space for grief monkeys who prey on newbs and risk nothing since they are always flying disposable ships. Their entire playstyle involves victimizing others while risking nothing and at the same time having the potential for incredible loot. In real pvp, both players know they are in the game. Suicide ganking for the most part isn’t even pvp, it is just griefing and preying on newbs.
You have to be an idiot to not see which is worse. It is a joke of a game because of groups like code where new players can participate in this everyday activity as an actual playstyle instead of ganking being something reserved for the elite, and only profitable with cargo loot of extreme value.
The games population continues to decline despite having continuous development. Good games with continuous development should never be dying like EVE has been.
You do know that when eve had its most people online they had just released two patches mixing up crimewatch and wars, people were dying left and right because no one had a real grasp on the new systems and wanted to try it out.
Since then CCP has been catering for the carebears and made things safer and safer… while the online count is dropping. While they have had some up over the last years its been for totally other reasons.
While I agree with you that suicide ganking is one of the lowest form of pvp in this game, I still think it should be in game, due to all the mechanics to avoid wardecs.
Imho Eve should not be safe, and the faster newbro’s learn that they can start enjoying the challenging gameplay and learningcurve it has to offer. This was that appealed to me as a newbro, and ruined all other games for the next 10 years.
*There’s a quick fix for it tho its overpowered against gankers, (Freighter Emergency Hull Energizer).
or the same DCU the Assult Frigates may get. copy paste module. give it a 5 second effect.
Timing the EHE/DCU right is what keeps you alive but only for 1 wave. It is a good compromize.
Usually i say, if you complain, then your bad at the game & cant work around your problems.
But in this case, i agree with what Mr. CODE says. Even with a good tank the bowhead’s cargo value quickly spiking in price and it becomes a target for quick easy ganking. If CODE agrees then the ship really is in a bad place.
*I’d love to see Bowheads get a Jumpdrive or a “T2 Bowhead”, been waiting for a long time for it now.
its not very relevant till you bling ships or carry stupendous amounts of loot relative to the tank of your ship
The more you invent hangups about shooting spaceships, the more likely you are to be angered by the game, and the more likely you are to just keep inventing barriers to keep you in highsec with the so called grief monkeys.
a freighter isn’t an everyday lifestyle, and a bowhead, even less so.
They are not. I saw people camping with suspect in starter system.
you are completely out of the point. Starting players have a lot to lose, because they have so few. While griefers use disposable ships, so they lose nothing.
Prove it.
That is plainly FALSE.
You are confusing correlation and causation.
give it a 27s effect. wait, how will people use it if they get alpha’d ? 50 nades should be able to alpha one bowhead. Make it run automatically when you take damage !!
I know for a fact that you can’t other than with the usual sentences your kind brings up
If you do prove me wrong on everything that I brought up (with quotes from CCP themselves and not some pleb-tier forum idiot), you can have all of my stuff (geckos, monocles, etc, etc)
Good luck