I am trying to set up my interface and I have problems seeing when modules are turned off (think things like siege module on/off - I just don’t see the difference). Is there a way to change only that red color to something like blue or cyan? I tried some combinations of the settings available in the colorblindness menu, but I always ended up not seeing something else (for example not seeing if the module is on at all or is I am missing any shield or capacitor - depending on the setting).
This is probably a question for @Brisc_Rubal or @Mike_Azariah.
The question has been raised before regarding the cloak activation glow - but I don’t think it has been discussed recently as an accessibility issue. CCP seems to be open to making UI changes right now, so you might have some luck.
What specific sort of colour blindness do you have, if I may ask.
I am asking because when I bring it to the UI folks I know they will ask me that question right out of the gate
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This should be an easy question, but based on the tests that I did I have red-green color blindness and blue-yellow weakness. This results in me not having one set of options that work for me (for example, depending on specific red and green composition I will use different settings in Visolve for a static image to distinguish them).
In a perfect world I would like to have the flexibility to say ActiveModuleColor->(Color), CapacitorColor->(Color), etc. rather than what we have right now where you click colors and hope that it ends up being what you want.
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