That’s not how it works unless you have a LOT of isk and can control the markets once the ratting dies out.
But as I stated, that’s what this is all about - the elitist champion this change because it will allow them to control the markets. Without isk being printed all isk consolidates into the richest in EVE. Again, I know that’s the plan. This is basic micro-economics 101.
But, there is always a But… But, the guy that has more isk than you, will slowly get your isk and you’ll slowly lose any control you think you have That’s why the US has a federal reserve. When money becomes to consolidated, you print more (although this is now macro-economics, not micro-economics).
Then you don’t want to shut down the isk printing presses.
This all boils down to basic economics. Printing money devalues the consolidation of the rich and keeps economies moving without much inflation. Now if you’re printing for other reasons, such as to make up for a loss of GDP, that’s where your inflation becomes run-away. Again, this is sovereign macro-economics and doesn’t generally apply to EVE (even though the EVE economy was in my accounting text book in college as a case study on how micro and macro economics collide - legit) but it serves as a predictive example.
Nonsense. There are ratting ships that are much cheaper than carriers and easy to replace even with an 80% loss of income. And that’s assuming you lose 80% and can’t do anything to keep your numbers up, which I will grant is an assumption that is probably accurate about perma-victims like you.
trying to fight a pve ship in a pvp fit is like Chuck Norris competing in the special Olympics
Then why don’t you use a PvP fit instead? Did I miss a change where CCP removed the ability to damage NPCs with PvP ships?
But to add insult to injury we’re talking about nerfing the few places where he/she can rat where intel is rather solid?
Oh no, you might have to improve your intel capabilities. How will renters ever cope with this…
So the choice is to make no isk or lose your ship trying to make isk.
Or to stop being bad at EVE and make ISK successfully. But apparently this is beyond the abilities of renters.
So move to a system that isn’t as over farmed. Or do something else for a day. Nothing makes you unable to do this. Also you could use PvP fits to rat, they might not be as isk efficient but…
Also inflation in EVE doesn’t work like you think because wages don’t auto adjust with inflation…So it not only devalues stockpiles, it also devalues income. So deflation might increase stockpile values but increases income. This is one place EVE departs from recent market theory. Which i will also note os very recent and mainly political as well.
What are you going on about now? It takes around 2 months already to replace the hull of a nyx with the mining nerfs. Replacing the fighters and fitting, add another month. Nerfing the income by 80% means you’re spending 24 months to replace that super. Granted, that’s assuming CCP doesn’t fix the ore prices.
Carriers aren’t going to fair any better, neither will marauders.
You mean when they nerfed the supers and made them unable to do virtually any pvp on their own thus everyone just pve fits them now expecting them to get lost if they’re caught? Come on, use your head. You’re literally talking about having to rat in teams which decreases the bounties faster. I wonder if CCP would ever give a ship a PVP bonus when it’s alone, like a scaling buff linked to amount of players that just hot-dropped it. That would be awesome, huh? That Nerf right there for PVP, is exactly the nerf you’re asking for in ratting.
(Just for the record, I loathe the above said idea and made the statement for comparison purposes.)
Yes, inquiring minds want to know how you create players and convince them to play… Because about half of the renters quit over the mining nerf including some well-respected folks which is why all of your ship prices are so high and still rising. So, please tell me how I get all of those folks to come back and play so we can have great intel.
Let me guess, you have a ship replacement program, huh?
What part of “fly a cheaper ship” do you not understand?
You’re literally talking about having to rat in teams which decreases the bounties faster.
Oh no, taking actions that make you safer might not give you OMG HUEG TICKS. What is this world coming to…
Yes, inquiring minds want to know how you create players and convince them to play…
There are plenty of people who want to play. Perhaps you should work on your recruiting? Maybe if your corp had more to offer than being bottom-tier renters you might find it easier to get people to join.
Let me guess, you have a ship replacement program, huh?
We’re talking about PvE, not PvP.
Because you called someone an asshole for wanting to win at market PvP, a normal goal in EVE.
What part of a cost benefit relationship don’t you understand? The DPS of a ship is almost directly related to it’s price. Putting yourself in a cheaper fit ship doesn’t reduce your risk because the time it takes to make isk is proportionally increased. The isk made in a “cheap cruiser” takes months if not years to earn what the “expensive super” can earn in an hour.
If they nerfed the amount of salvage and drops you got from PVP like you’re suggesting for ratting, you’d be in full-on melt-down mode right now. Don’t give me that ■■■■.
Really? Have you seen the new member numbers? It’s abysmal. And even that we all know that 99% of the new members that we saw just a year ago were mostly alts. Kinda hard to convince an alt who’s main is in a big alliance to join up when they have a ship replacement program.
No, as you said yourself, this game IS PVP, no matter if you try to PVE or not and that’s the point. Everything a PVE’er does is risk of losing his/her ship. Your argument is becoming circular with shifting goal posts which means you don’t have one. If you don’t have an argument, just say you don’t have one.
Wanting to win is one thing - wanting CCP to change the rules so you can win, is another. That’s an asshole move and has ALWAYS been frowned upon in this community.
Except flying cheaper ships means you need to make less total ISK. Perhaps if you spent less time complaining on the forums about how impossible it is and more time trying to figure out how to win with cheap ships you wouldn’t be a renter alliance.
The isk made in a “cheap cruiser” takes months if not years to earn what the “expensive super” can earn in an hour.
Except you’re making the argument that the expensive capital ships can’t make ISK either, because you lose them and then it takes months/years to replace them. A cheap T1 BC making modest ISK/hour is better than a capital ship making you negative ISK over time because you keep losing them and don’t have the skills to use them properly.
If they nerfed the amount of salvage and drops you got from PVP like you’re suggesting for ratting, you’d be in full-on melt-down mode right now.
Not really. I do PvP for the fun of killing people, the loot is barely relevant. And there’s no reason to nerf PvP loot because PvP income is not out of balance like nullsec farming.
Kinda hard to convince an alt who’s main is in a big alliance to join up when they have a ship replacement program.
Then perhaps you should be asking yourself why your alliance is incapable of providing a ship replacement program too.
(We all know the answer is that you’re bottom-tier perma-victims.)
No, as you said yourself, this game IS PVP, no matter if you try to PVE or not and that’s the point.
It’s a nonsense point. You brought up SRPs as a response to bad players being unable to make ISK and the existence of a SRP has nothing to do with your ability to generate ISK through PvE.
This is SO disappointing. CCP nerfed mining into the ground, Created a Trig region that is inaccessible due to standings restrictions, and now they want to destroy ratting? This sucks.
Ratting is only “destroyed” for helpless perma-victims that can only rat in the single system they rent. It shouldn’t have much effect on smart players, and an overall nerf to nullsec income is long overdue.
This sounds exploitable, but the concept itself is not bad. I have several characters ratting in -1.0, empty -0.1 and war front respectively, so it will be interesting to compare each other. Let’s see what this turns out to be.
This is literally the most circular and asinine response to a argument I’ve seen all day. Yeah, you need to make less isk to replace it, it also takes longer to earn that isk which means it still takes the same amount of time to replace that ship.
Let’s do some maths…
Super earns 1b per day (we’re going with the big numbers where that super is in a protected system where pvp is DISABLED which is unrealistic, but let’s run with it)
That super costs 24b - for the HULL. Again, we’re just talking about the hulls here, not the fittings (which you can get some really expensive fittings for both supers and cruisers)
That’s 24 days to replace it assuming you’re ratting every single day.
Okay, now let’s look at the, ahh ■■■■, let’s go with the Vigilant. That’s a 200m isk ship and you’re making about 8 million isk per day with that, which means it takes about… huh… lookie here, 25 days to replace it.
Well, I’ll be damned. Maths. How do you not understand that a cheaper ship equates makes less isk which equates to the same amount of time to replace it? The only thing you’re arguing is that ratters should just in general make less isk (which means less profit if they’re lucky).
Since when did calling for nerfs become a copasetic thing in the EVE community anyways?
No ship can rat if they’re thrust into a hostile environment. And that’s what this change does - it literally calls for a ratting ship to be in a hostile environment to get normal bounties and penalize those who play safe. You’re literally being penalized for being smart.
Then, praytell, how is it you make your isk?
Because ratters generally rat and aren’t in fleets for pvp… How is that not obvious?
No you brought up to another player that this game is PVP and then turned in an argument to me and said “PVE” as if you can PVE without PVP in this game. That’s a shifting goal post to fit your insane narrative.