Connection to the Server Has Been Lost - Suddenly really regular!

Since yesterday evening, I have been having server connection dropouts really regularly during a session. Just had 2 within 4 minutes of one another. My internet connection seems stable here, people can still hear me on comms.

Any ideas as to why this is happening?

Did you do a route trace to see if the entire path from your ISP to the server is stable?

Just had two within about 30 minutes this morning. No apparent issues with the rest of my Internet connection. Watching an EVE twitch streamer on my second monitor and my view of his stream nor his game connection were ever interrupted while I got the Connection Lost message on my client. Weird. Going to keep monitoring it.

Just got dropped again after I was logged back in for 5 minutes.

I too am having the same issue. No problem with connectivity for past YEAR, and suddenly the game connection is so fragile as to make the game nearly unplayable. Despite all the EVE safeties for disconnects, it’s still way too risky and/or unfair to enter any mission involving timers. I’m now at the point where I log in and hope to complete two daily missions before the ubiquitous disconnect, and retire for the night. This is totally unsatisfactory. If this keeps up, I will be asking for my subscription fees to be refunded.

No issues with any other games/Internet connectivity. This is strictly an EVE issue.

It could still be an internet issue even if only EVE is affected for you, for example if only the route you use to reach the EVE server is impacted but not the route to other game servers or twitch streams.

I see. And just exactly how do I diagnose this possible Internet issue, and more importantly, how do I “fix” it?

So tired of the game developers pointing fingers at ISPs/routing and ISPs pointing fingers at game developers.

I suspect there is an issue with EVE buffering, such that a momentary (a few microseconds) spike in ping time completely severs the game connection.

Every time I’ve encountered similar problems with other games, it was ALWAYS the game that was at fault.

BTW, attempting to play today, I was disconnected 4 times within 10 minutes, requiring nearly 3 minutes for EVE to reset to the point where it would allow me to log back in again. Totally unplayable. I can’t even complete a couple of dailies.

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Last point: ANY well-produced consumer software should be able to perform well regardless of whatever network routing is available (barring drastic Internet issues/shut down), whatever computer system is used by the consumer (provided it satisfies stated hardware/software requirements), and whatever common security measures are in place (firewall, VPN, anti-virus, etc.)

The other applications/games I use do not suffer from the connection fragility I am faced with by EVE Online. I should not have to jump through hoops and diagnose possible (though unlikely) network issues that, apparently, no other MMORPG game is challenged by; many of which have far more simultaneous users than EVE Online:

World of Warcraft - no issues
War Thunder - no issues
World of Tanks - no issues
Eve Online - virtually unplayable

Let’s stop making excuses for sketchy code, and start demanding that developers FIX problems instead of pointing fingers elsewhere.

Games have different server locations. As such, your connections to the servers will take different routes.

If your ISP has trouble with the connection to one country but not to another it can just happen that one of your games is affected while the others aren’t. This doesn’t have to be caused by that game.

I’m not well known with networks aside from the basics, but I do know that your ISP is a more likely cause for the connection troubles than CCP. Especially when not everyone else who plays the same game is facing connection issues.

This issue has been affecting most everyone I have contact with in the game. We are all from different parts of the world, but at any given moment multiple clients can lose connection. If this is an issue with an ISP, it would be the ISP on CCP server’s end if not an issue with the server’s themselves.

Same here

And yet…CCP seems to have absolutely ZERO interest in fixing the constant crashing. They’re more interested in developing “new” content in hopes of attracting MORE players to the game (i.e., subscribers’ money), which will probably result in even MORE instability/crashes.

BTW, I have run TRACERT to the Tranquility server, and there are NO ISSUES with connectivity through the Internet/Interweb. What I once thought were disconnects are more likely EVE CRASHING. This is most noticeable when jumping from system to system or particularly likely when (God forbid) attempting to do two things at once, like checking inventory while warping to a gate…almost a guaranteed crash. The EVE server apparently just can’t handle it!

What do we have to do to get CCP’s attention on this???