Been reading about proposed buffs for AF’s for nearly 5 years now and how t3ds took their place since they can perform every role better than an AF (save some very niche/rare uses).
All of the most popular suggestions involve afterburner boosts, web resistance and neut resistance. Many popular counter responses are overlapping with Succubus AB role and web/neut resistance would make them nigh unkillable leading to many stalemates between active tanked crusiers/bcs/bbs (where neither ship could kill the other) or the AF ultimately winning the fight with the BC/BB if they were buffer fit.
So I propose the following module that can only be fitted to assault frigs. Likewise the MWD sig penalty buff is removed altogether. This is to make AF’s dedicated Afterburner ships.
. An Afterburner that can only load one charge at a time with a 30 second cooldown upon use and 10 second duration of charge bonus. The UI (user interface) method for using these charges would be similar to t3d’s UI for changing modes.
There are three charges.
A charge that greatly increases the thrust of the Afterburner to fly faster but harder to turn, pretty much making it a temporary 10MN AB for 10 seconds.
A charge that increases the Speed Bonus of the Afterburner (web counter) but damages the AB by 20% (super overheat).
A charge that “consumes the gas” from the AB to convert it into energy, allowing all modules to run free of cap. This would also damage the AB 20%.
AF’s would also get a huge reduction to propulsion overheat damage for the specialized 1MN AB and could repair it while using it with nanite paste. However the repair speed couldn’t be fast enough to allow it to pop an anti-web/neut charge on every cooldown.
Remember these charges could only be active for 10 seconds of out every 30 seconds, so the AF remains the same as it is for 2/3 of the fight. It also makes them distinct from t3ds and much better improvements over their tier 1 analogs, finally justifying the cost.