Good day. Recently i started improve my skills for Abissal and have reached level Agitated (with Vedmak). Fit for Vedmak on Agitated level cost about 220 mln (with DeadSpace modules), cost Vedmak - about 80 mln, as result we have 300 mln. Make fit cheaper no any resons, because in this case Vedmak will destroyed just fast. Reward in Abissal Agitated as rule 5-10 mln. And as rule Ship destroyed each 10-15 time by differet reasons. So make Agitated Abissal no any resones, because rewards can’t even reimburse on average loose ship. If to be hunest - i going to improw my skills adn training and start use Ikitursa on next level, but so far i see - Abissal some similar on Casino - where you must lose according to probability theory anyway)). Respectively i just stop play in Abissal so far… With regret because this is intersting, but so situation. May be, if it possible, need clarify quetion decrease difficultie or increace reward (at least for the level of Agitated , I won’t say about others).
Abyssal is high risk high reward, you lower that risk through planning, preparation and practise but you will still lose ships from time to time. Part of those 3 P’s is to have a proper fit which you hadn’t, I know of no (non-crap) Abyssal Vedmak fits that use overdrives and Aux thrusters.
Prepare better, practise more. Accept that losses happen as you learn.
OP, “Die and learn” can be an expensive way to test your fits in Abyss. It’s more cost-effective to learn as much as possible from what other people have tried.
You can find Vedmak and Abyss recommendations by googling for Abyss guides and fitting, by checking Zkillboard, or by reviewing sites like Fits | Abyss Tracker for more information.
Good day. Recently i started improve my skills for Abissal and have reached level Agitated (with Vedmak). Fit for Vedmak on Agitated level cost about 220 mln (with DeadSpace modules), cost Vedmak - about 80 mln, as result we have 300 mln. Make fit cheaper no any resons, because in this case Vedmak will destroyed just fast. Reward in Abissal Agitated as rule 5-10 mln. And as rule Ship destroyed each 10-15 time by differet reasons. So make Agitated Abissal no any resones, because rewards can’t even reimburse on average loose ship. If to be hunest - i going to improw my skills adn training and start use Ikitursa on next level, but so far i see - Abissal some similar on Casino - where you must lose according to probability theory anyway)). Respectively i just stop play in Abissal so far… With regret because this is intersting, but so situation. May be, if it possible, need clarify quetion decrease difficultie or increace reward (at least for the level of Agitated , I won’t say about others).
Have you tried modifying your fit & ship choice so it is cheaper and dying less often?
If you lose a Vedmak in Agitated Filaments, you do something very wrong. The ship is absolutely able to even do Fierce Filaments (Tier3) without much hassle and without deadspace modules.
Chose the right Filaments to run.
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Electricals: will be very easy as you can fit enormous tank thanks to the capacitor bonus. You don’t profit from the EM resistance penalty as you do not do EM damage, but you sill do enough damage to finish Agitated Filaments in a Vedmak any day.
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Firestorms: You can switch one DamageMod for a TankMod, since the main part of your damage is TH which gets bonused from the enemies lowered resistances. Agitated Firestorms should be very easy for a Vedmak.
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Exotics: No real reason to run them, you don’t get any bonus you can use.
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Gamma: The penalty on EXP plus the fact that all enemies have more shield are much worse for you than the benefits of you having more shield or have the smaller part of your damage (EXP) buffed. Also the Vedmaks lowest resistance is already EXP, so hard to fix that hole. No reason to run them!
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Dark: Never run them, the penalty to your weapon range is much worse than the bonus of being hit a lot less. In theory a Vedmak can easily do Agitated Darks by just using Meson and Mystic because in Tier2 Abyssals there are not that much enemies to destroy, but that would be just a crutch. No reason to run them!
This fit does cost 300M ISK and I am absolutely convinced it can fly T2 Firestorms without any problems. Even most T3 will be easy and the rest still doable with good piloting. If you die with it in a Firestorm Filament below Tier4, you did make some real harsh mistakes.
(edit: the small remote reppers are only for repairing your Hammerhead Drones in case they are damaged, so you don’t need to warp to a station for repairs. They are not used during the fight).
Merged 2 identical Topics into one. Please Avoid double Postings in the Future.
yes of course) on Agitated level is (i know) two overload difficulties as i understand fot this level. This is Horror Vedmac npc with several frigates npc, and also 2-3 Buttleships (wich we can’t destroy several minuts - i don’t understand WHY)) by the way))) without abissal modules resolve thos tasks is impossimble… i have losed several cheap Vedmaks, then have made fit more expensive and situation became better, until there appeares several mystical, indestructible with time delay, ButtleShips… and all this difficulties reward a lot isk - 5 mln))))!! or 10 - no differents…
Vedmak | vitaliiU | Killmail | zKillboard
in this case, with those fit, i just didn’t have several seconds - i have destroyed all ships but repeat - there were mystical indestructible with time delay ButtleShips, and situations like this just a lot - quetion is simple - reward 5-10 mln - this is normal reward for so a lot difficulties??
There are no mystical indestructable Battleships in the Abyss. I have done hundreds, if not thousands of them and never seen such things. The average reward of a cruiser run for a T2 is around 6M ISK, yes. Its that low because T2 Abyssals are very very easy and you can do like 6 of them per hour in a cruiser. Your Vedmak should never die in there, regarding to the killmail you were killed by the Unstable Depths, which means you have crossed the border of the abyssal site.
so i have understand right? cost of my Vedmak fit need about 300- 400 mln and reward there is about 5-10 mln - because all this just easy?)) i understand right?) sorry maybe i wrong?)))) i know if i take Ikitursa with fit 500 mln, add some litle BOOSTERS, some litle IMPLANTS)) - this is will JUST EASY)))) but quetion about reward and difficulties? As example do you can EASY make … 15 Agitated Abissal without Implants, Boosters and with T2 fit Vedmak? just don’t kidding))? I think you will fly there untill first Horror Vedmak npc - theoretically) sorry i may be wrong))))))))) And also for you to guide - the difficulty of battleships nps there is just as different as the difficulty of cruisers nps - if you say that you have never encountered this - or you have not played there a lot or the number of boosters and implants and Abissal Modules is such that this complexity does not matter … again a question of complexity (cost) and reward. Again sorry.
You keep asking the same question “cost, complexity, vs. reward?” but you are not understanding the answers you get.
Very simply: you are doing it wrong.
Your ship is fit wrong. You flew your ship wrong - you died not to a battleship, or any Horrors, you basically flew out of bounds and died.
You are asking the wrong question - instead of “why is the reward not worth my losses” you should be asking “how can I fit my ship and properly fly this Abyssal level without dying?”.
Aisha literally said it in the first reply: “prepare better, practice more”.
I don’t know if you have understood right. I somehow doubt it.
- yes, the rewards for T2 Abyssals (agitated) are low (about 6M isk / run)
- yes, thats totally fine because you can run them in pretty cheap ships. That you use a 300M Vedmak for it and still keep dying is no ones fault, they can be run in 50M cruisers. I sometimes run agitated filaments in an Assaultfrig (Retribution or Hawk) solo.
- upgrading for an Ikitursa with Boosters and Implants will not help you. You will still keep dying unless you learn how to correctly fit and use the ship in there. Maybe before “upgrading” and keep losing expensive ships, begin “downgrading” to minimize the costs when losing a ship and actually training the sites. So use a cheaply T2 fitted Vedmak in Tier1 Abyssals until you better know how to deal with the different types of NPCs. Then go back to Tier2 once you know each of the opponent and how to deal with him the most efficient way. As said, there are no invincible mystical horror ships in there, each one has strengths and weaknesses, but they all can be killed.
Vedmak | vitaliiU | Killmail | zKillboard
Well of course you are having problems with that ship! Not nearly enough bling on it! You need to invest at least a billion isk into a ship before you can just crank out those agitated abyss and make some good money!
ok ok i full understand - i full WRONG))) and don’t understand anything))))))) god bless yoy)) by the way response on THE SAME QUETION so far i don’t understand)) about COST RIGHT FIT??))) do you understand?))))))) or you can only trolling) sorry))?
thanks
thanks, i guess about this (of course no 1 bln - i think to my fit need DeadSpace Desintegrator - so maybe 400 mnl more or less). but Support told me what in chat Eve Developer (CCP developers) can response me here - i see probably no… no issues) thanks again, Some people here tell what we can make agitated only on t2 Cruisers… may be may be ))))) also I still believe in Santa) thanks. the over
You can run T2 Electricals in a cheap T1 cruiser of any empire faction as an alpha or omega:
https://caldarijoans.streamlit.app/Starter_Abyssal_Fits
Or you can just fly a Gila like normal people, but you probably shouldn’t and try one of those cheap learning fits first. Arbitrator is very similar to fly to the Gila, fun to fly in general, and looks cool, so it’s worth training Amarr Cruiser if you don’t have that.
If you think running T2s in cheap, sub-optimal learning cruisers is slow ISK, then do frigate T0/T1 runs instead.
(Actually, do both, because eventually, you want to run high tier sites in cruisers…)
The learning beam Punisher is perfect for this:
If I were to create a new Alpha toon with the intent to climb through Abyssal tiers then I would start with this fit. I’d plan to earn enough in T0 until it was paid for them move into T1 until it dies. Rinse and repeat until I stop dying in T1. Pilots can earn and learn this way.
Don’t take my word for it, or anyone else’s. Use The Abyss Tracker and keep track of what works, what works best, how well it works, and what works for YOU.