Could you make an improved mining ship for non multibox players?

every MMO has the option for solo play, naturally there is a limit on your abilities but its ultimately your choice.
player shouldn’t be punished for choosing to play on their own, usually such a thing is temporary.

but it doesn’t have to be just cargo… “a rewarding game play experience” is not the same thing as “getting a reward for your time and effort”

not everything has to be represented in minerals mined or ISK Value

Yes! All of them are still planned to play wirh other ppl and not solo !

You only punish yourself with a solo playstyle ! The game does not punish you ! everybody get the same as you did !

Didnt you cry that you dont get the same ammount like other ppl who boost theriself oO ? And a new ship does not change anything for your playstyle ! You only get more or less reward… you need to create your experiance by yourself but if you only able to mine solo then yes, it must be very frustration for you but its not a games fault … its your lack of skill or awarness or something else what could make any change !

but you still have the ability to play solo

playing solo is not a punishment

no, no crying here, in fact i have expressly stated that new ships or modules aren’t needed to solve this problem. and a rewarding in game experience doesn’t have to be expressed in either ISK or Material Value in game. i suggest you go back and actually read my comments

to some extent this is correct, however due to several changes in the game which were implemented to deal with the excessive multiboxing, the experience for solo mining has unfortunately suffered.

so to some extent this is the fault of the game, unfortunately everything within the game has to have an ISK value reward associated to it and can’t just be a wholesome experience.

I’m not calling for the end of multiboxers, or mining yield changes or ships or modules, i’m simply saying there is something the experience could be more fun then “fly to rock, shoot laser, wait”

yes there are other options, but if the current mindset is “solo mining is such a bad experience you HAVE to join a corp, you HAVE to make alts, so its profitable / rewarding” then you’re missing the point. my posts are not about the isk or even the material value, its about the enjoyment of the experience itself.

EDIT: if its only good for the masses (which will require a minimum number of players) EVE will end up ultimately failing.
as drama and other things effect the player base, by pushing people out of the game,

those players won’t be able to return to the game after long breaks because doing anything by themselves will not only be more effort but not even an enjoyable experience.

this would be true to any game mechanic which follows this and not just mining.

so, solo play should be an enriching enjoyable experience, however this doesn’t have to be connected to an ISK value or set mining yield.

does not mean you have to or you should ! and it never has to be more profitable to be solo then in a group ! NEVER EVER !

then why did you wrote this before ? oO


and what are the different experiences for solo mining with and without all these mining multiboxers ? does this make any difference ? i´m sure it does not make any difference ! you are sitting alone without friendy in your mining ship and collect your ore / ice / gas … dosnt matter how many ppl do the same ! and NO ! you dont get less reward because every miner suffers from mass mining …

but exactly this is what mining is oO what did you want to change ? dancing arount the rocks and hope they will magicaly appear in your cargohold ? Oo

mining is the first thing you have to do in this game that you can play ! its the basework … and basework can never be the best part of a game … you will always get exactly THIS experience you need if you go mining ! → basework … if you like it then do it if not then dont do it ! easy workaraound

mining… all i have in mind is the follow if i read your text
“IT IS WHAT IT IS” and its true … like i said → Mining = Basework ! your experiance in mining does not change if you mine solo or with friends… you only get the experience → " hey i like to have friends and i dont care if i do the basework ( mining ) or go pewpew with them "

in other words … experiance in your action will be always the same ! if you join a corp or not … nobody cares ! it doesnt change the way you will see mining !

then eve is failing 20 years ( or is it 21 years ? oO )

if you dont come back after a break then its not because mining is a stupid activity xD
they stay aways because the game doesnt catch them anymore and this is fine ! CCP knows this fact that they cant hold all of their players forever and they dont try it

its up to you and your mindset if you like to be solo or not xD if you dont like it then its not “enriching enjoyable” and if its not but you dont want to leave this game then you should change the solo part :wink:

Sounds good. You have my vote.

No xD sounds incredible stupid

It isn’t stupid when looked at from a different angle and an open mind.

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it doesnt care which “angle” you look at this idea … if you see that this is to easy abusable and exploitable then its just a bad idea ! and your “open” mind need to see every aspect of an idea not only the part you like :wink: and if you would look from every angle like you wana imply to us all then you would have known that this idea were bad because of to much shitty stuff

I have read your post several times but it doesn’t make any sense to me.
Please rewrite it with punctuation and correct grammar.
Thank you.

Get your azz to Marz… Get your azz to Marz…

maybe you need to lern english more then i need to lern it ? oO

i can accept a bad punctuation and a “maybe” bad grammar xD if you want to understand you can understand and you only want to insult me because you know i´m right and youre wrong :wink:

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I dunno, Ahnold, I read it and, being aware of the context, found it perfectly understandable.

English is not my first language, so I do sometimes struggle when folks write as if they were texting, but this contains everything @Vuhdo_Rin needed in order to make his point.

Poor punctuation and grammar are a feature of quite a few posts in Forums. I’m willing to make some effort in trying to understand what the writer wants to say.

Of course, there are limits…

It must be my poor english. I spent more time lifting weights than studying english. My bad.

You are right, my friend. Your logic is undeniable. ( Woof! Thank got for auto speling )

Again you are right. I shuld make more efforts to understand forum speak.

@Vuhdo_Rin I apologize for makin fun of your grammah.
And I must must say that you were right, when you declared

I realize now that it sounds incredible stupid.

Let off some steam, Bennet!

Why does a person who chooses not to play with others, in a game designed to be played with others, deserve a reward for doing so?

Good question.

Hasta la vista, baby.

Rhetorical question, of course.

First off, I don’t think CCP has ever stated that the game is designed to accommodate only group play, though solo play is certainly not discouraged.

CCP seems to want to cast the net as widely as possible, to attract maximum investment. The reward for playing solo, should be just that; the ability to enjoy many features of the game without having to enlist the co-operation of other players. Such a choice by the player should surely not attract a reward.

I was amused to learn, when visiting a family of my acquaintance, that I had chosen an auspicious occasion to drop by - the birthday of a junior member of the troupe.

The place was in uproar, as such events often are, and I was initially puzzled to discover that the child’s 3 siblings had also received gifts, of comparable value and must-have quality.

I asked their mother for an explanation. She told me that all the children received presents, whichever of them was actually celebrating a birthday. It was, she said, a way of avoiding arguments fuelled by envy. It was also expensive, of course.

Perhaps the practice isn’t as uncommon as I thought. The same principle seems to apply in the regulation of the spirit of competition in various fields associated with, in particular, younger people.

Are we breeding generations whom we have not taught to cope with disappointment?

Or is that another rhetorical question?

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Only because you don’t want to answer it? It is, after all, the very core of the suggestion you’re commenting on.

Why should CCP have to come out and specifically say that? That’s like the Pope having to tell people he’s Catholic. What part of the word “Multiplayer” in the term “Massively Multiplayer Online” Sandbox RPG, you know, the words CCP uses to describe EvE, is confusing for you?

And even at this moment, solo play is not discouraged. The only difference in mechanics between solo and group play in EvE comes when there’s a booster on grid.

Again, why does a solo player deserve a bonus for choosing not to participate in the multiplayer aspects of a multiplayer game? See why it’s not a rhetorical question now? A solo player in EvE receives no penalty nor bonus for choosing to play as such, as it should be.

No, we have already bred the generation of :crying_cat_face:. They’re beginning to spend their “adult money,” and such the entitled whining is starting to bleed more onto the internet.

Dear me, what an odd assortment of responses, Andlaust. I’ll tackle them briefly, succinctly and, hopefully, successfully.

Rhetorical, because the ‘Why?’ part of the question is not truly seeking an answer. So, I didn’t answer the ‘question’.

There’s no need for CCP to do anything in describing its game, but I often find that non-thinkers among posters forget that ‘multiplayer’ may also include ‘multiple solo players’ in its broad definition. I am not at all confused.

We agree that solo play is not discouraged - but group play does bring benefits denied to the lone wolf; whereas, there is no tangible benefit available to the solo player which is similarly denied to the co-operative player.

Which point you seem to understand, when you write:

It is a rhetorical question, because the writer seeks simply to emphasise a point. The writer will not answer the question, because it would require him to take a standpoint with which he clearly disagrees. The person proposing that solo play should be rewarded (and those who support his claim) is the only person who can answer that question and, since he posed it in the first place, one assumes that he is already in possession of the answer. He has, in fact, already tried to justify his request for help.

Really, Andlaust, you could have saved me all that simply by careful reading and thinking. I don’t believe that we disagree about most of this, in essence.

Well, it’s just approaching 0900 Saturday here, and I have a host of stuff to get through, so I must fly. If I’ve explained myself clearly enough, you don’t need to reply. If not - and you do respond - it might take me a couple of hours to return to the keyboard.

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you get exactly the same reward as everything else … but i´m sure you can understand that more peape = faster = better reward ? and boosting ships are not denied to solo players so every solo player cut themself if they choose to play solo ! and now the UNRETHORICAL question → Why should CCP get all the Solo Player who cut themself a bonus only because they want more reward ?

Not necessarily, Vuhdo; that’s why multi-boxing is so popular. If my goals are not sky-high, and my principal profit is entertainment, solo play is entirely satisfactory.

They should not do so, in my opinion. I have been consistently critical of both this thread’s stated premise and the arguments advanced in support of it.

Let me be clear; solo play should not be rewarded as some kind of special case, in a multi-player game.

I hope I’ve made myself clear.

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