Hi guys, I’m enjoy the event so far. Disappointed that I can’t reprocess the ore yet, but you know about that so I won’t press the matter.
Unfortunately I’m seeing that some Crimson Gauntlet sites are not re-spawning in certain systems. Does the spawn rate vary from system to system, or is this an issue?
I’ve not noticed any issues with the spawn of Crimson Harvest Fields whenever they have been cleared, it appears it’s just the Gauntlets.
Took me a while to figure it out. On the blood raider structure there are 3 shield generators - they are hard to target individually, but if you control-grab the whole structure you can get them. Kill one of those - that will generate the final spawns and after you kill them the site will de-spawn.
Just got 600mil worth stuff from 1 site. Once again 600mil. 2 warp scrablers and 2 warp disruptors and hell lot of boosters and other factional stuff. Flooding the entire universe with raiders assets is not so cool. This kills the economy
Stop winning about too much loot. If you get small drops, people not satisfied, now when you receive huge drops, again people not satisfied. More is better than less
I feel incredibly sorry for anyone who lives in Blood Raiders/Sansha null or makes money from Amarr LP, because it is about to be worthless.
Stop winning about too much loot. If you get small drops, people not satisfied, now when you receive huge drops, again people not satisfied. More is better than less
No. The economy is one of the only things EVE has over other MMOs, randomly flooding the market with a ton of faction loot totally crashes the market for several factions and unbalances the space.
Can we get an official response on these Dark Blood module drop rates? This is absurd for how easy these sites are. How was something like this given the OK, unless it’s bugged?
these things have only dropped in certain space for a long long time, and this encouraged those people to corner the market. This demonstrates that easy pickings do not last forever. It sucks if someone thought they were entitled for it to last forever, but there you are. CCP didn’t need anyones “permission” to balance things out a bit.
CCP should never be able to intervene in the market, but that’s what this seems like. If they want to balance things, nerf the modules or something instead of flooding it with a ton powerful modules. This seems very short-sighted and has nothing to do with balance.
This ruins not only blood riders or amar. It completely destructs production of t2 variations of those modules. This breakes the chain for miners and moon miners, etc, etc.