I wanted a discussion about planetary production in hi sec, or more precisely the customs office.
Currently I went over a 100+ planets in systems every direction from my home station and everywhere customs offices were owned by players. On its own I wouldn’t care for it much, but the taxes set at these stations are ridiculous. The lowest tax set was 13%. In the majority taxes were set at 17% or 24% or higher.
None of these planets were settled, and no planetary interaction were going on and probably because of the taxes on these planets.
Most of these customs offices were set up years ago when CCP introduced player owned customs offices, and since then most of these customs offices were abandoned - sort of - because the owner corporations moved to nullsec or far away places in empire space.
You cannot negotiate lower taxes, because you will be ignored. And there is no mechanic i know which allows the safe way of buying these structures.
These customs offices have no fuel cost, has a ton of hp, and on it’s own it is very hard to destroy.
And even if you posses the firepower to destroy it, you have to be eligible for war, and most corps who would want to utilize a customs office are not.
So what would be my fix to this?
First off these customs offices should be operating similarly to citadels, meaning every customs office should use fuel, and should possess the same vulnerability mechanics player owned stations do.
And lastly all of them should go over the same abandonment mechanic citadels go through when not fueled and should be a free kill to active corps regardless of war eligibility.