Daily Rewards......Only For PvE

Good question, why would you?

I don’t chase these rewards. If they happen, then I collect. People seem to be suffering from tunnel vision on less than 1% of the game content.

The issue revolves around the fact that the new system requires effort on their part. They don’t get the freebie by simply signing into the character select screen. It’s the worst " :sob: I don’t wanna, so CCP fix it :sob:" threads I’ve seen on these forums in at least three days.

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You can interact with the people while you shoot NPCs. That’s their whole purpose after all. To make people available for interaction in space.

Completing the 12 days let’s you collect the bonus SP’s. After that you can still complete Daily Goals and collect more ISK, Evermarks and Skillpoints.

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Yours is the worst case of straw manning what someone said I’ve seen on the forums all year.

The 2 daily challenges to earn 5k SP feels like work now (just saying). I liked the old system (with login rewards) better.

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Yes you can, but I have to agree that it feels bad and pointless.

Even worse is if you can’t play whole month and you realize you can’t make it and cash out the rewards because it is based on a calendar day… To have 1 more daily to get 75k SP at the end of the month really sucks…

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Ah yes…those people who then come on the forums and demand there ought to be a ‘consent’ button for anyone to PvP them.

As opposed to the people who come on the forums to complain about having to PvE?

You consent to PvE when you log in.

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Nobody should ‘have’ to PvE in a PvP game…that’s the entire point. It’s supposed to be a massive multiplayer game…not a massive multiNPC game. As I already said earlier…if I wanted to shoot NPCs I’d play Homeworld, for which I don’t have to pay £12.50 a month for the privilege of shooting stupid NPC robots. Why on earth would I want to pay someone else to do work in a game ?? It’s akin to buying a guard dog and then having to go out and bark at the burglars myself.

Except EVE isn’t a PvP game.

As usual you’ve confused your own viewpoint with reality. I’m starting to see why Aisha has been mentioning “main character syndrome” lately… some people are far too wrapped up in thinking everything is all about them.

Counterstrike is a PvP game. Overwatch. World of Tanks. Mechwarrior Online. LoL and DotA 2 are PvP games. Those are games entirely built around and for PvP, and it’s why they’re actually popular.

EVE is a MMORPG. Literally says so right on their web page:
“Eve Online is a space-based, persistent world massively multiplayer online role-playing game developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat.”

MMORPGs are primarily PvE games, with a smaller emphasis on PvP. Sometimes the PvP is almost non-existent, some games like UO or EVE emphasize it a bit more. It’s pretty much always a minority activity in any MMORPG though, just as it is with EVE.

Really, if you took the time to understand the world a bit better, you wouldn’t struggle with these basic concepts so much. The world is what it is, it has no need to cater to your whims.

You’re not the main character.

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An MMO game doesn’t mean it’s just PvP…

Massively multiplayer online game - Wikipedia
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players who interact in the same online game world. MMOs usually feature a huge persistent open world, although there are games that differ. These games can be found for most network-capable platforms including the personal computer, video game console, or smartphones and other mobile devices.

MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes interact meaningfully with people around the world. They include a variety of gameplay types representing many video game genres.

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Oh yes it is…as only a fool would pay £12.50 a month to do what they could just as well do in Homeworld. The person with the ‘confused’ viewpoint is you, which does not surprise me as there’s zero evidence you have ever undocked, and thus have no idea what a PvP game even is.

It does if at the same time one has the gall to call the game a ‘sandbox’. A micromanaged sandbox in which the developers even create NPC ‘factions’ and control incursions and so on is not really a sandbox at all. You cannot have something that is primarily PvE and thus entirely developer ‘content’…and at the same time claim it is a ‘sandbox’. Which is it ?

Your interpretation of a sandbox game is incorrect…

Sandbox game - Wikipedia
A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game’s world. The term “sandbox” derives from the nature of a sandbox that lets people create nearly anything they want within it.

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Lol…you then provide a definition that is exactly what I have said.

“usually without any predetermined goal, or alternatively with a goal that the players set for themselves

“Such games may lack any objective”

“and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game’s world.”

Where do developer created faction incursions and other such NPC activity fit into this…er…‘sandbox’ ?

Eve cannot be both primarily a PvE game and be primarily a sandbox. So which is it ?

And you don’t have to. You can simply ignore dailies, just like every other PVE content such as mining, production, exploration, missions, combat sites and trading (if you don’t consider the latter to be PvP).

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Eve is a pve game of safe-spaces and multiboxers who have lives and jobs and kids and its just a game.

Seems you totally ignored the most important part:

More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game’s world.

At the base level Eve Online is a Sandbox game, meaning you don’t have to jump through hoops or follow a script to progress in the game, especially for PvP.

Now I will agree that the choices in Daily Goals are very limited and not equally spread out among the various career options available in Eve. And yet players still have a choice of different tasks to complete which basically, at the very most, makes it half scripted.

However the Events over the past few years have been totally scripted by CCP, making players complete specific steps just to advance and complete the events. I may not be big on PvP but having to follow a script is something I definitely don’t like…

Anyway, the major part of Eve Online is still an open world sandbox where players can still choose what they want to do and how they want to progress in the game.

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Not if you want Evermarks for getting alliance and corp emblems, you can’t…as I mentioned in the OP.