Why i think this would be a good change:
I dont really like mining. I tried it and its nothing for me. I would not mine with the changes either. But i see that the game would benefit from miners being happy. (maybe this makes them more exploitable). But really, more subs lead to more content to shoot at.
CCP introduced the 5hour timer for respawns of ORE anomalies as a ceiling. So there is actually a need for this. The 5h timer is a bandaid fix. The below changes are a more stable fix.
Streamlining of Game-Mechanics.
QOL for the mining profession. (Can-flipping unfortunately is something that cannot be replaced by wreck-flipping in some sense)
With Moon changes to come, its a good time atm.
Make Asteroids damageable.
Make MiningEquipment have huge damage output. (like 10x more dps on a mining drone than a hob)
Make MiningEquipment only able to shoot at Rocks.
Make Asteroids have a huge damage cap. (somewhere in the dps of 1 maxboosted excavator drone.)
Make Asteroids have hitpoints.
Make Asteroids explode in a reasonable way. ie gas cloud puffs or some dust effects. (for gfx-pron)
Make Asteroids spawn wrecks on depletion. (with all those yellow and blue coding for the highsec bears QOL)
Make those wrecks contain the Ore.
Possible for wrecks to contain some carrots. (for addiction fostering. see my other thread on this.)
Add movement, signature and all that jazz to asteroids. (make them npc ships of some sort)
Add turret-tracking-mechanix to Mining Equipment. (for the need of webs or need for smaller ships to accompany the big ones. ergo more newbro teamwork)
With moon changes and tracking, make rare ores harder to hit.