Nope.
BOB held because it was the most disciplined and professional big alliance + biggest supercapital fleet + MC supercapital fleet and game mechanics which made their commitment in defense work it for them (so not single handedly). Not because of SP or ISK because they had those even after alliance was disbanded right? With that logic they would continue and just reform. And they had nowhere near 80% of eve against them.
4-10 times bigger numbers (even if it was truth and it is not, maybe if you just count sheer membership base of involved sides) did not mean much back then due to DDs mechanic and no one had more titans than BOB + they had balls and knowledge to use them. And again this is not due to SP but ISK only, they had industrial infrastructure for years which made this possible. And that game mechanic is the main thing that made it possible to defend for so long. And that ISK was gathered while they were training skills
Do you know why they had very long experience in pvp? Because they had time to practice it while they were training skills ^^
Also, there are numerous battles they have lost against equal sizes (or even smaller) fleets as well. Which did not decide the war but just show that they are not invincible regardless of SP/ISK.
BOB was not the only high SP old alliance in the game, yet goons / test were both very young allainces consisting of new players. If your logic was true, there would be other BOBs and goons / test would fail.
Nowadays you have corps/alliances which still mainly focus on new players and they are doing great. They are powerful and dangerous.
You need ~1-2 months to learn to drive a car. Yet you need to drive at least 100k km without incidents to be able to say that you are good driver. Why do you think this should be different? Of course there are cases for some above average intelligent and hyper active players which could do it fast. But average player with average activity might need even more time to have enough chances to test, train and master his skills.
Yea, eve is dying for 13 years already. This exact business model is what keeps them being niche and staying in the market for so long and so successfully. Eve is not a game for average gamer and I think we all take some pride in that. Subscriber numbers are matter of seasonality, marketing etc, they grow and lower during the time, that is business. Losing market share to which competitors exactly? All games in general or MMORPG only or some exact game in the niche? I might be wrong but I do not know of any going games like EvE.
If they make drastic changes to game they will lose what they have now and surely will not get enough of new players to overcome it.
It might look to you, guess you are not really business savvy to check the financial reports. EVE is not a problem for CCP it was other projects - which are funded by EVE. Nice manipulative narrative switched to âworrying for the gameâ but it is shallow empty talk.
From a business point of view they have already did mistakes which harmed their relationship with old, loyal customers - injectors to help new players. Which of course did not work out as intended but âCCPâ Making game easier would just make it worse.
EVE is easiest ever, making it more easy will make it EVE:GO and it wont last long that way. Since you do not like it, good luck with new games, take care, don`t let the door hit you.
P.S. Can I have your stuff?