Dev blog: Introducing Resource Wars

@CCP_Affinity Can you explain this part?

These reward crates will also contain a selection of ships with basic modules to complete a fit and a fitting plan.
As these ship packages feature a unique Resource Wars SKIN and will be available via the LP store through all stations in each empire’s sovereign high-sec space, they will cost more than purchasing the same hull straight from the market.

I don`t understand it. Is it new mechanic? Now we have ship hull (1 item), ship SKIN (1 item)ю
What i can het as reward:

  1. Ship + permament SKIN
  2. Ship + limited time/onedeath SKIN

The sites will require a player to also be mining, or a hybrid miner/combat.

How do you want check it?
Can i use full combat ship with mining drones?


Just looking at quite a few of CCPs management decisions over the last 3 years, it sure isn’t a long shot to expect RNG loot crates in the NES soon™.


There will be a max capacity in the site to maintain performance within the sites and also have balanced rewards and not just complete chaos. It’s the same as sites that have keys currently though so this isn’t new. You can always bypass the gates in other creative ways like you currently do if you so wish :slight_smile:


Shield battleprocs do 175 dps, and have pretty big buffers.

They also mine.


The acceleration gate will only let a fixed number of people in the dead space pocket (hinted by new texts on SiSi). So yes, this looks like a kind of PvP-shield. But otherwise the fair payout mode would be difficult to achieve without copying Incursion mechanics.


It’s a new way to deliver multiple rewards at once for 1 price in the LP store. Reward crates aren’t new. We’re just packaging up items.

As for the mining/combat… you can do it any way you want, the site listens for haulers filled with ORE and NPCs killed.


The sites will have a maximum capacity,


So they fill it up and lock everyone else out… how is that okay?

Silly question time: how can I join to those missions? dock on any those NPC stations and talk with the agent?

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There will be more info on ways to join coming soon, but one way is to locate the sites in high sec space :slight_smile: They will appear on the overview like the event sites


L4M need 1 Tank 2 DPS 2 Healers

Lol ccp this is garbage and you know it.

Csm shame on you. Your “feedback” is obviously trash.

Shame on you csm. You are part of the swamp

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Not instance!

This will be a bitter pill to swallow, as it for the first time breaks the sandbox.

It’s not the same as with keys, as a hunter I’m always carrying the most important keys with me. There is no meaningful way to circumvent a hard cap.


Got to love how judgemental you’re being over this, with the feature overview blog.

You have no idea how people find these sites. You have no idea on the payouts. You have no idea on how many people can be there. But you’re still going to insult us. Good job.

I can think of at least two way to gank people doing these.


It seems premature to complain that you will be completely unable to sneak into these mining sites. But surely highsec is full of mining ships in easily accessible asteroid belts already? They aren’t mining for LP, but because they want the material they are mining, to use or sell directly. That is the real resource war.


good enough for me! :smiley:

The dev just said the site “capacity” will work like current gates with keys.

When you scan down a mission ship in say room 3. You warp to the first pocket/room abd must take gates.

Else you try some wild midwarp bookmark insanity and fly for hours or some ridiculous ■■■■.

You cant just probe down a ship in a key-gated pocket and warp there, you warp to the gate that this dev clearly said will inform you that the pocket is “at capacity”


Isn’t bypassing gate restrictions a listed exploit?


This dev is obviously ignorant on how this works currently for like mission baiting/ninja salvaging

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Yes it is an exploit … for FW sites:

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Any way to assist the pirate factions? In an actual measurable way, not simply ganking site runners.