This is correct. I don’t see the point in using all the hyperbole when for the most part that stuff is unnecessary.
In this case it wasn’t playing it down, it was outright misrepresentation (I’m not one for hyperbole either). This was a binary change, ECM worked in 1v1, now it doesn’t. Yes that’s ‘less’, but that’s just using semantics to pretend it’s less of an impact.
Regardless of the words I use, it’s obvious to everybody that it’s a big impact. You could do something before, now you can’t.
I really don’t get why you’re hung up on my word choice. It seems a stupid thing to complain about.
I’m not hung up on it, just keeping balance by pointing out that the others above had a point. It at least seems disingenuous to categorize works/doesn’t work as works/works ‘less well’.
Personally I believe CCP opened a particularly unpleasant can of worms changing ECM in this way. If I made a change to a live system in this way I’d expect to be looking for a new contract.
Why do you keep going on and on about ECM when you don’t even use it?
What about adding missile disruption buffs to ECM boats so they have an alternate role that can still work in 1v1? It’s not glamorous, but still.
The ECM change doesn’t work.
So roll it back.
Looks like it’s working fine to me.
Lol. ECM re-balancing… like falcon needs more power and not cpu. Jokers.
ECM takes 4 slots, you need propulsion. calculate how much that additional power grid add. there is actually no other module you could equip that would not be suitable before patch.
We know it. Next time try to listen before you speak. Maybe it should be a part of CSM membership requirements to practice.
I’m always listening. Doesn’t change the fact that the changes are working the way they were supposed to work.
No, you are not, and no, it’s not working; you just keep throwing lies in our faces… like all politicians by the way
It’s not working? So what you’re telling me is that ECM is doing exactly what it did before the nerf?
Unless that’s what you’re saying, then it’s working.
I don’t usually reply to trolls techzer0 but
Bye Felicia -nd See you next Tuesday
Still salty I put you in your place huh?
Its okay. I hear mild therapy will help you get over it.
Why the nerf to the standup armor for structures ? isnt enough that it only takes 4 cruisers to destroy a citadel ? You did not even put this change in the patch notes. Back to mocking your playerbase, CCP ?
It’s in the patch notes under Structures and Deployables: https://www.eveonline.com/article/phvxrd/patch-notes-for-eve-online-onslaught
They did a minor revamp of how the timers works that involved changing a bunch of numbers, but the net result is no change for the amount of HP a powered structure has while reinforcing a unpowered structure is now slightly faster.
Indeed. Thanks so much for better ratting ticks. Who cares about the few people who use Rooks or Griffins for PVP. Just throw them under the bus, I want my better ratting ticks!
And there’s the thing isn’t it? Nobody is questioining that the changes are working as intended. They’re questioning what was intended.
The whole thing strikes me as a classic example of Agile development, and it’s faults. A quick and easy change, working as intended. Yet providing no solution because the problem wasn’t one that can be quickly and easily fixed.
If ECM was interfering with your ratting ticks before, you were doing it wrong.